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Struct RenderStateBlock

Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.Rendering
Assembly: UnityEngine.dll
Syntax
public struct RenderStateBlock

Constructors

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RenderStateBlock(RenderStateMask)

Declaration
public RenderStateBlock(RenderStateMask mask)
Parameters
Type Name Description
RenderStateMask mask

Properties

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blendState

Declaration
public BlendState blendState { get; set; }
Property Value
Type Description
BlendState
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depthState

Declaration
public DepthState depthState { get; set; }
Property Value
Type Description
DepthState
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mask

Declaration
public RenderStateMask mask { get; set; }
Property Value
Type Description
RenderStateMask
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rasterState

Declaration
public RasterState rasterState { get; set; }
Property Value
Type Description
RasterState
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stencilReference

Declaration
public int stencilReference { get; set; }
Property Value
Type Description
Int32
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stencilState

Declaration
public StencilState stencilState { get; set; }
Property Value
Type Description
StencilState

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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