Class ChangeEvent<T>
  
  
  
  
    Inheritance
    
    
    
    ChangeEvent<T>
   
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public class ChangeEvent<T> : EventBase<ChangeEvent<T>>, IDisposable, IChangeEvent
   
  Type Parameters
  
  Constructors
  
  
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  ChangeEvent()
  
  
  Declaration
  
  Properties
  
  
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  newValue
  
  
  Declaration
  
    public T newValue { get; protected set; }
   
  Property Value
  
  
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  previousValue
  
  
  Declaration
  
    public T previousValue { get; protected set; }
   
  Property Value
  
  Methods
  
  
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  GetPooled(T, T)
  
  
  Declaration
  
    public static ChangeEvent<T> GetPooled(T previousValue, T newValue)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | T | previousValue |  | 
      
        | T | newValue |  | 
    
  
  Returns
  
  
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  Init()
  
  
  Declaration
  
    protected override void Init()
   
  Overrides
  UnityEngine.Experimental.UIElements.EventBase<UnityEngine.Experimental.UIElements.ChangeEvent<T>>.Init()
  Implements
  
  
  Extension Methods