Class EventBase<T>
Assembly: UnityEngine.dll
Syntax
public abstract class EventBase<T> : EventBase, IDisposable where T : EventBase<T>, new()
Type Parameters
Constructors
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EventBase()
Declaration
Methods
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Dispose()
Declaration
public override void Dispose()
Overrides
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GetEventTypeId()
Declaration
public override long GetEventTypeId()
Returns
Overrides
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GetPooled()
Declaration
public static T GetPooled()
Returns
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Init()
Declaration
protected override void Init()
Overrides
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TypeId()
Declaration
public static long TypeId()
Returns
Implements
Extension Methods