Class InputEvent
Assembly: UnityEngine.dll
public class InputEvent : EventBase<InputEvent>, IDisposable
Constructors
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Declaration
Properties
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Declaration
public string newData { get; protected set; }
Property Value
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Declaration
public string previousData { get; protected set; }
Property Value
Methods
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Declaration
public static InputEvent GetPooled(string previousData, string newData)
Parameters
Returns
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Declaration
protected override void Init()
Overrides
UnityEngine.Experimental.UIElements.EventBase<UnityEngine.Experimental.UIElements.InputEvent>.Init()
Implements
Extension Methods