Class InputEvent
  
  
  
  
  
  
  
  Assembly: UnityEngine.dll
  
  
    public class InputEvent : EventBase<InputEvent>, IDisposable
   
  Constructors
  
  
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  Declaration
  
  Properties
  
  
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  Declaration
  
    public string newData { get; protected set; }
   
  Property Value
  
  
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  Declaration
  
    public string previousData { get; protected set; }
   
  Property Value
  
  Methods
  
  
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  Declaration
  
    public static InputEvent GetPooled(string previousData, string newData)
   
  Parameters
  
  Returns
  
  
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  Declaration
  
    protected override void Init()
   
  Overrides
  UnityEngine.Experimental.UIElements.EventBase<UnityEngine.Experimental.UIElements.InputEvent>.Init()
  Implements
  
  Extension Methods