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Class MouseLeaveWindowEvent

Inheritance
Object
EventBase
EventBase<MouseLeaveWindowEvent>
MouseEventBase<MouseLeaveWindowEvent>
MouseLeaveWindowEvent
Implements
IDisposable
IMouseEvent
Inherited Members
MouseEventBase<MouseLeaveWindowEvent>.modifiers
MouseEventBase<MouseLeaveWindowEvent>.mousePosition
MouseEventBase<MouseLeaveWindowEvent>.localMousePosition
MouseEventBase<MouseLeaveWindowEvent>.mouseDelta
MouseEventBase<MouseLeaveWindowEvent>.clickCount
MouseEventBase<MouseLeaveWindowEvent>.button
MouseEventBase<MouseLeaveWindowEvent>.shiftKey
MouseEventBase<MouseLeaveWindowEvent>.ctrlKey
MouseEventBase<MouseLeaveWindowEvent>.commandKey
MouseEventBase<MouseLeaveWindowEvent>.altKey
MouseEventBase<MouseLeaveWindowEvent>.actionKey
MouseEventBase<MouseLeaveWindowEvent>.currentTarget
MouseEventBase<MouseLeaveWindowEvent>.GetPooled(Event)
MouseEventBase<MouseLeaveWindowEvent>.GetPooled(Vector2)
MouseEventBase<MouseLeaveWindowEvent>.GetPooled(IMouseEvent)
EventBase<MouseLeaveWindowEvent>.TypeId()
EventBase<MouseLeaveWindowEvent>.GetPooled()
EventBase<MouseLeaveWindowEvent>.Dispose()
EventBase<MouseLeaveWindowEvent>.GetEventTypeId()
EventBase.RegisterEventType()
EventBase.timestamp
EventBase.flags
EventBase.PreDispatch()
EventBase.PostDispatch()
EventBase.bubbles
EventBase.capturable
EventBase.tricklesDown
EventBase.target
EventBase.isPropagationStopped
EventBase.StopPropagation()
EventBase.isImmediatePropagationStopped
EventBase.StopImmediatePropagation()
EventBase.isDefaultPrevented
EventBase.PreventDefault()
EventBase.propagationPhase
EventBase.m_CurrentTarget
EventBase.dispatch
EventBase.imguiEvent
EventBase.originalMousePosition
EventBase.pooled
Object.ToString()
Object.Equals(Object)
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetHashCode()
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Experimental.UIElements
Assembly: UnityEngine.dll
Syntax
public class MouseLeaveWindowEvent : MouseEventBase<MouseLeaveWindowEvent>, IDisposable, IMouseEvent, IMouseEventInternal

Constructors

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MouseLeaveWindowEvent()

Declaration
public MouseLeaveWindowEvent()

Methods

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Init()

Declaration
protected override void Init()
Overrides
UnityEngine.Experimental.UIElements.MouseEventBase<UnityEngine.Experimental.UIElements.MouseLeaveWindowEvent>.Init()

Implements

System.IDisposable
IMouseEvent

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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