Struct ParticleSystem.MainModule
Assembly: UnityEngine.dll
Syntax
Properties
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cullingMode
Declaration
public ParticleSystemCullingMode cullingMode { get; set; }
Property Value
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customSimulationSpace
Declaration
public Transform customSimulationSpace { get; set; }
Property Value
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duration
Declaration
public float duration { get; set; }
Property Value
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emitterVelocityMode
Declaration
public ParticleSystemEmitterVelocityMode emitterVelocityMode { get; set; }
Property Value
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flipRotation
Declaration
public float flipRotation { get; set; }
Property Value
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gravityModifier
Declaration
public ParticleSystem.MinMaxCurve gravityModifier { get; set; }
Property Value
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gravityModifierMultiplier
Declaration
public float gravityModifierMultiplier { get; set; }
Property Value
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loop
Declaration
public bool loop { get; set; }
Property Value
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maxParticles
Declaration
public int maxParticles { get; set; }
Property Value
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playOnAwake
Declaration
public bool playOnAwake { get; set; }
Property Value
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prewarm
Declaration
public bool prewarm { get; set; }
Property Value
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randomizeRotationDirection
Declaration
[Obsolete("Please use flipRotation instead. (UnityUpgradable) -> UnityEngine.ParticleSystem/MainModule.flipRotation", false)]
public float randomizeRotationDirection { get; set; }
Property Value
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ringBufferLoopRange
Declaration
public Vector2 ringBufferLoopRange { get; set; }
Property Value
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ringBufferMode
Declaration
public ParticleSystemRingBufferMode ringBufferMode { get; set; }
Property Value
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scalingMode
Declaration
public ParticleSystemScalingMode scalingMode { get; set; }
Property Value
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simulationSpace
Declaration
public ParticleSystemSimulationSpace simulationSpace { get; set; }
Property Value
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simulationSpeed
Declaration
public float simulationSpeed { get; set; }
Property Value
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startColor
Declaration
public ParticleSystem.MinMaxGradient startColor { get; set; }
Property Value
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startDelay
Declaration
public ParticleSystem.MinMaxCurve startDelay { get; set; }
Property Value
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startDelayMultiplier
Declaration
public float startDelayMultiplier { get; set; }
Property Value
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startLifetime
Declaration
public ParticleSystem.MinMaxCurve startLifetime { get; set; }
Property Value
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startLifetimeMultiplier
Declaration
public float startLifetimeMultiplier { get; set; }
Property Value
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startRotation
Declaration
public ParticleSystem.MinMaxCurve startRotation { get; set; }
Property Value
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startRotation3D
Declaration
public bool startRotation3D { get; set; }
Property Value
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startRotationMultiplier
Declaration
public float startRotationMultiplier { get; set; }
Property Value
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startRotationX
Declaration
public ParticleSystem.MinMaxCurve startRotationX { get; set; }
Property Value
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startRotationXMultiplier
Declaration
public float startRotationXMultiplier { get; set; }
Property Value
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startRotationY
Declaration
public ParticleSystem.MinMaxCurve startRotationY { get; set; }
Property Value
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startRotationYMultiplier
Declaration
public float startRotationYMultiplier { get; set; }
Property Value
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startRotationZ
Declaration
public ParticleSystem.MinMaxCurve startRotationZ { get; set; }
Property Value
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startRotationZMultiplier
Declaration
public float startRotationZMultiplier { get; set; }
Property Value
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startSize
Declaration
public ParticleSystem.MinMaxCurve startSize { get; set; }
Property Value
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startSize3D
Declaration
public bool startSize3D { get; set; }
Property Value
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startSizeMultiplier
Declaration
public float startSizeMultiplier { get; set; }
Property Value
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startSizeX
Declaration
public ParticleSystem.MinMaxCurve startSizeX { get; set; }
Property Value
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startSizeXMultiplier
Declaration
public float startSizeXMultiplier { get; set; }
Property Value
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startSizeY
Declaration
public ParticleSystem.MinMaxCurve startSizeY { get; set; }
Property Value
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startSizeYMultiplier
Declaration
public float startSizeYMultiplier { get; set; }
Property Value
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startSizeZ
Declaration
public ParticleSystem.MinMaxCurve startSizeZ { get; set; }
Property Value
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startSizeZMultiplier
Declaration
public float startSizeZMultiplier { get; set; }
Property Value
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startSpeed
Declaration
public ParticleSystem.MinMaxCurve startSpeed { get; set; }
Property Value
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startSpeedMultiplier
Declaration
public float startSpeedMultiplier { get; set; }
Property Value
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stopAction
Declaration
public ParticleSystemStopAction stopAction { get; set; }
Property Value
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useUnscaledTime
Declaration
public bool useUnscaledTime { get; set; }
Property Value
Extension Methods