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Interface IPlayableBehaviour

Namespace: UnityEngine.Playables
Assembly: UnityEngine.dll
Syntax
public interface IPlayableBehaviour

Methods

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OnBehaviourPause(Playable, FrameData)

Declaration
void OnBehaviourPause(Playable playable, FrameData info)
Parameters
Type Name Description
Playable playable
FrameData info
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OnBehaviourPlay(Playable, FrameData)

Declaration
void OnBehaviourPlay(Playable playable, FrameData info)
Parameters
Type Name Description
Playable playable
FrameData info
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OnGraphStart(Playable)

Declaration
void OnGraphStart(Playable playable)
Parameters
Type Name Description
Playable playable
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OnGraphStop(Playable)

Declaration
void OnGraphStop(Playable playable)
Parameters
Type Name Description
Playable playable
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OnPlayableCreate(Playable)

Declaration
void OnPlayableCreate(Playable playable)
Parameters
Type Name Description
Playable playable
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OnPlayableDestroy(Playable)

Declaration
void OnPlayableDestroy(Playable playable)
Parameters
Type Name Description
Playable playable
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PrepareFrame(Playable, FrameData)

Declaration
void PrepareFrame(Playable playable, FrameData info)
Parameters
Type Name Description
Playable playable
FrameData info
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ProcessFrame(Playable, FrameData, Object)

Declaration
void ProcessFrame(Playable playable, FrameData info, object playerData)
Parameters
Type Name Description
Playable playable
FrameData info
Object playerData

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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