Class NavMeshBuilder
Inheritance
NavMeshBuilder
Assembly: UnityEditor.dll
Syntax
[MovedFrom("UnityEditor")]
public sealed class NavMeshBuilder
Properties
isRunning
Declaration
public static bool isRunning { get; }
Property Value
navMeshSettingsObject
Declaration
public static Object navMeshSettingsObject { get; }
Property Value
Methods
BuildNavMesh()
Declaration
public static void BuildNavMesh()
BuildNavMeshAsync()
Declaration
public static void BuildNavMeshAsync()
|
Improve this Doc
View Source
Declaration
public static void BuildNavMeshForMultipleScenes(string[] paths)
Parameters
Type |
Name |
Description |
String[] |
paths |
|
Cancel()
Declaration
public static void Cancel()
ClearAllNavMeshes()
Declaration
public static void ClearAllNavMeshes()
|
Improve this Doc
View Source
CollectSourcesInStage(Bounds, Int32, NavMeshCollectGeometry, Int32, List<NavMeshBuildMarkup>, Scene, List<NavMeshBuildSource>)
Declaration
public static void CollectSourcesInStage(Bounds includedWorldBounds, int includedLayerMask, NavMeshCollectGeometry geometry, int defaultArea, List<NavMeshBuildMarkup> markups, Scene stageProxy, List<NavMeshBuildSource> results)
Parameters
|
Improve this Doc
View Source
Declaration
public static void CollectSourcesInStage(Transform root, int includedLayerMask, NavMeshCollectGeometry geometry, int defaultArea, List<NavMeshBuildMarkup> markups, Scene stageProxy, List<NavMeshBuildSource> results)
Parameters
Extension Methods