Class NavMeshBuilder
Inheritance
NavMeshBuilder
Assembly: UnityEngine.dll
Syntax
public static class NavMeshBuilder
Methods
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BuildNavMeshData(NavMeshBuildSettings, List<NavMeshBuildSource>, Bounds, Vector3, Quaternion)
Declaration
public static NavMeshData BuildNavMeshData(NavMeshBuildSettings buildSettings, List<NavMeshBuildSource> sources, Bounds localBounds, Vector3 position, Quaternion rotation)
Parameters
Returns
Cancel(NavMeshData)
Declaration
public static void Cancel(NavMeshData data)
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CollectSources(Bounds, Int32, NavMeshCollectGeometry, Int32, List<NavMeshBuildMarkup>, List<NavMeshBuildSource>)
Declaration
public static void CollectSources(Bounds includedWorldBounds, int includedLayerMask, NavMeshCollectGeometry geometry, int defaultArea, List<NavMeshBuildMarkup> markups, List<NavMeshBuildSource> results)
Parameters
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Declaration
public static void CollectSources(Transform root, int includedLayerMask, NavMeshCollectGeometry geometry, int defaultArea, List<NavMeshBuildMarkup> markups, List<NavMeshBuildSource> results)
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UpdateNavMeshData(NavMeshData, NavMeshBuildSettings, List<NavMeshBuildSource>, Bounds)
Declaration
public static bool UpdateNavMeshData(NavMeshData data, NavMeshBuildSettings buildSettings, List<NavMeshBuildSource> sources, Bounds localBounds)
Parameters
Returns
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UpdateNavMeshDataAsync(NavMeshData, NavMeshBuildSettings, List<NavMeshBuildSource>, Bounds)
Declaration
public static AsyncOperation UpdateNavMeshDataAsync(NavMeshData data, NavMeshBuildSettings buildSettings, List<NavMeshBuildSource> sources, Bounds localBounds)
Parameters
Returns