Struct AnimationClipPlayable
Assembly: UnityEngine.dll
Syntax
public struct AnimationClipPlayable : IPlayable, IEquatable<AnimationClipPlayable>
Methods
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Create(PlayableGraph, AnimationClip)
Declaration
public static AnimationClipPlayable Create(PlayableGraph graph, AnimationClip clip)
Parameters
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Equals(AnimationClipPlayable)
Declaration
public bool Equals(AnimationClipPlayable other)
Parameters
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GetAnimationClip()
Declaration
public AnimationClip GetAnimationClip()
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Declaration
public bool GetApplyFootIK()
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GetApplyPlayableIK()
Declaration
public bool GetApplyPlayableIK()
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GetHandle()
Declaration
public PlayableHandle GetHandle()
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Declaration
public void SetApplyFootIK(bool value)
Parameters
Type |
Name |
Description |
Boolean |
value |
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SetApplyPlayableIK(Boolean)
Declaration
public void SetApplyPlayableIK(bool value)
Parameters
Type |
Name |
Description |
Boolean |
value |
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Operators
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Explicit(Playable to AnimationClipPlayable)
Declaration
public static explicit operator AnimationClipPlayable(Playable playable)
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Implicit(AnimationClipPlayable to Playable)
Declaration
public static implicit operator Playable(AnimationClipPlayable playable)
Parameters
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Implements
Extension Methods