Struct AnimationClipPlayable
  
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public struct AnimationClipPlayable : IPlayable, IEquatable<AnimationClipPlayable>
   
  Methods
  
  
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  Create(PlayableGraph, AnimationClip)
  
  
  Declaration
  
    public static AnimationClipPlayable Create(PlayableGraph graph, AnimationClip clip)
   
  Parameters
  
  Returns
  
  
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  Equals(AnimationClipPlayable)
  
  
  Declaration
  
    public bool Equals(AnimationClipPlayable other)
   
  Parameters
  
  Returns
  
  
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  GetAnimationClip()
  
  
  Declaration
  
    public AnimationClip GetAnimationClip()
   
  Returns
  
  
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  Declaration
  
    public bool GetApplyFootIK()
   
  Returns
  
  
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  GetApplyPlayableIK()
  
  
  Declaration
  
    public bool GetApplyPlayableIK()
   
  Returns
  
  
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  GetHandle()
  
  
  Declaration
  
    public PlayableHandle GetHandle()
   
  Returns
  
  
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  Declaration
  
    public void SetApplyFootIK(bool value)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | Boolean | value |  | 
    
  
  
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  SetApplyPlayableIK(Boolean)
  
  
  Declaration
  
    public void SetApplyPlayableIK(bool value)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | Boolean | value |  | 
    
  
  Operators
  
  
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  Explicit(Playable to AnimationClipPlayable)
  
  
  Declaration
  
    public static explicit operator AnimationClipPlayable(Playable playable)
   
  Parameters
  
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  Implicit(AnimationClipPlayable to Playable)
  
  
  Declaration
  
    public static implicit operator Playable(AnimationClipPlayable playable)
   
  Parameters
  
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  Implements
  
  
  Extension Methods