Struct AnimationMixerPlayable
  
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public struct AnimationMixerPlayable : IPlayable, IEquatable<AnimationMixerPlayable>
   
  Properties
  
  
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  Null
  
  
  Declaration
  
    public static AnimationMixerPlayable Null { get; }
   
  Property Value
  
  Methods
  
  
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  Create(PlayableGraph, Int32, Boolean)
  
  
  Declaration
  
    public static AnimationMixerPlayable Create(PlayableGraph graph, int inputCount = 0, bool normalizeWeights = false)
   
  Parameters
  
  Returns
  
  
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  Equals(AnimationMixerPlayable)
  
  
  Declaration
  
    public bool Equals(AnimationMixerPlayable other)
   
  Parameters
  
  Returns
  
  
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  GetHandle()
  
  
  Declaration
  
    public PlayableHandle GetHandle()
   
  Returns
  
  Operators
  
  
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  Explicit(Playable to AnimationMixerPlayable)
  
  
  Declaration
  
    public static explicit operator AnimationMixerPlayable(Playable playable)
   
  Parameters
  
  Returns
  
  
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  Implicit(AnimationMixerPlayable to Playable)
  
  
  Declaration
  
    public static implicit operator Playable(AnimationMixerPlayable playable)
   
  Parameters
  
  Returns
  
  Implements
  
  
  Extension Methods