Struct AnimationMixerPlayable
Assembly: UnityEngine.dll
Syntax
public struct AnimationMixerPlayable : IPlayable, IEquatable<AnimationMixerPlayable>
Properties
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Null
Declaration
public static AnimationMixerPlayable Null { get; }
Property Value
Methods
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Create(PlayableGraph, Int32, Boolean)
Declaration
public static AnimationMixerPlayable Create(PlayableGraph graph, int inputCount = 0, bool normalizeWeights = false)
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Equals(AnimationMixerPlayable)
Declaration
public bool Equals(AnimationMixerPlayable other)
Parameters
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GetHandle()
Declaration
public PlayableHandle GetHandle()
Returns
Operators
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Explicit(Playable to AnimationMixerPlayable)
Declaration
public static explicit operator AnimationMixerPlayable(Playable playable)
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Implicit(AnimationMixerPlayable to Playable)
Declaration
public static implicit operator Playable(AnimationMixerPlayable playable)
Parameters
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Implements
Extension Methods