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Struct AnimationScriptPlayable

Implements
IAnimationJobPlayable
IPlayable
IEquatable<AnimationScriptPlayable>
Inherited Members
ValueType.Equals(Object)
ValueType.GetHashCode()
ValueType.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Namespace: UnityEngine.Experimental.Animations
Assembly: UnityEngine.dll
Syntax
public struct AnimationScriptPlayable : IAnimationJobPlayable, IPlayable, IEquatable<AnimationScriptPlayable>

Properties

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Null

Declaration
public static AnimationScriptPlayable Null { get; }
Property Value
Type Description
AnimationScriptPlayable

Methods

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Create<T>(PlayableGraph, T, Int32)

Declaration
public static AnimationScriptPlayable Create<T>(PlayableGraph graph, T jobData, int inputCount = 0)
    where T : struct, IAnimationJob
Parameters
Type Name Description
PlayableGraph graph
T jobData
Int32 inputCount
Returns
Type Description
AnimationScriptPlayable
Type Parameters
Name Description
T
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Equals(AnimationScriptPlayable)

Declaration
public bool Equals(AnimationScriptPlayable other)
Parameters
Type Name Description
AnimationScriptPlayable other
Returns
Type Description
Boolean
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GetHandle()

Declaration
public PlayableHandle GetHandle()
Returns
Type Description
PlayableHandle
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GetJobData<T>()

Declaration
public T GetJobData<T>()
    where T : struct, IAnimationJob
Returns
Type Description
T
Type Parameters
Name Description
T
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GetProcessInputs()

Declaration
public bool GetProcessInputs()
Returns
Type Description
Boolean
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SetJobData<T>(T)

Declaration
public void SetJobData<T>(T jobData)
    where T : struct, IAnimationJob
Parameters
Type Name Description
T jobData
Type Parameters
Name Description
T
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SetProcessInputs(Boolean)

Declaration
public void SetProcessInputs(bool value)
Parameters
Type Name Description
Boolean value

Operators

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Explicit(Playable to AnimationScriptPlayable)

Declaration
public static explicit operator AnimationScriptPlayable(Playable playable)
Parameters
Type Name Description
Playable playable
Returns
Type Description
AnimationScriptPlayable
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Implicit(AnimationScriptPlayable to Playable)

Declaration
public static implicit operator Playable(AnimationScriptPlayable playable)
Parameters
Type Name Description
AnimationScriptPlayable playable
Returns
Type Description
Playable

Implements

IAnimationJobPlayable
IPlayable
System.IEquatable<T>

Extension Methods

PlayableExtensions.IsNull<U>(U)
PlayableExtensions.IsValid<U>(U)
PlayableExtensions.Destroy<U>(U)
PlayableExtensions.GetGraph<U>(U)
PlayableExtensions.SetPlayState<U>(U, PlayState)
PlayableExtensions.GetPlayState<U>(U)
PlayableExtensions.Play<U>(U)
PlayableExtensions.Pause<U>(U)
PlayableExtensions.SetSpeed<U>(U, Double)
PlayableExtensions.GetSpeed<U>(U)
PlayableExtensions.SetDuration<U>(U, Double)
PlayableExtensions.GetDuration<U>(U)
PlayableExtensions.SetTime<U>(U, Double)
PlayableExtensions.GetTime<U>(U)
PlayableExtensions.GetPreviousTime<U>(U)
PlayableExtensions.SetDone<U>(U, Boolean)
PlayableExtensions.IsDone<U>(U)
PlayableExtensions.SetPropagateSetTime<U>(U, Boolean)
PlayableExtensions.GetPropagateSetTime<U>(U)
PlayableExtensions.CanChangeInputs<U>(U)
PlayableExtensions.CanSetWeights<U>(U)
PlayableExtensions.CanDestroy<U>(U)
PlayableExtensions.SetInputCount<U>(U, Int32)
PlayableExtensions.GetInputCount<U>(U)
PlayableExtensions.SetOutputCount<U>(U, Int32)
PlayableExtensions.GetOutputCount<U>(U)
PlayableExtensions.GetInput<U>(U, Int32)
PlayableExtensions.GetOutput<U>(U, Int32)
PlayableExtensions.SetInputWeight<U>(U, Int32, Single)
PlayableExtensions.SetInputWeight<U, V>(U, V, Single)
PlayableExtensions.GetInputWeight<U>(U, Int32)
PlayableExtensions.ConnectInput<U, V>(U, Int32, V, Int32)
PlayableExtensions.ConnectInput<U, V>(U, Int32, V, Int32, Single)
PlayableExtensions.DisconnectInput<U>(U, Int32)
PlayableExtensions.AddInput<U, V>(U, V, Int32, Single)
PlayableExtensions.SetDelay<U>(U, Double)
PlayableExtensions.GetDelay<U>(U)
PlayableExtensions.IsDelayed<U>(U)
PlayableExtensions.SetLeadTime<U>(U, Single)
PlayableExtensions.GetLeadTime<U>(U)
PlayableExtensions.GetTraversalMode<U>(U)
PlayableExtensions.SetTraversalMode<U>(U, PlayableTraversalMode)
AnimationPlayableExtensions.SetAnimatedProperties<U>(U, AnimationClip)
MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
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