Struct TextureMixerPlayable
Assembly: UnityEngine.dll
Syntax
public struct TextureMixerPlayable : IPlayable, IEquatable<TextureMixerPlayable>
Methods
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Create(PlayableGraph)
Declaration
public static TextureMixerPlayable Create(PlayableGraph graph)
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Equals(TextureMixerPlayable)
Declaration
public bool Equals(TextureMixerPlayable other)
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GetHandle()
Declaration
public PlayableHandle GetHandle()
Returns
Operators
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Explicit(Playable to TextureMixerPlayable)
Declaration
public static explicit operator TextureMixerPlayable(Playable playable)
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Implicit(TextureMixerPlayable to Playable)
Declaration
public static implicit operator Playable(TextureMixerPlayable playable)
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Implements
Extension Methods