Struct VideoClipPlayable
Assembly: UnityEngine.dll
Syntax
public struct VideoClipPlayable : IPlayable, IEquatable<VideoClipPlayable>
Methods
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Create(PlayableGraph, VideoClip, Boolean)
Declaration
public static VideoClipPlayable Create(PlayableGraph graph, VideoClip clip, bool looping)
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Equals(VideoClipPlayable)
Declaration
public bool Equals(VideoClipPlayable other)
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GetClip()
Declaration
public VideoClip GetClip()
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GetHandle()
Declaration
public PlayableHandle GetHandle()
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GetLooped()
Declaration
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GetPauseDelay()
Declaration
public double GetPauseDelay()
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GetStartDelay()
Declaration
public double GetStartDelay()
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IsPlaying()
Declaration
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Seek(Double, Double)
Declaration
public void Seek(double startTime, double startDelay)
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Seek(Double, Double, Double)
Declaration
public void Seek(double startTime, double startDelay, double duration)
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SetClip(VideoClip)
Declaration
public void SetClip(VideoClip value)
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SetLooped(Boolean)
Declaration
public void SetLooped(bool value)
Parameters
Type |
Name |
Description |
Boolean |
value |
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Operators
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Explicit(Playable to VideoClipPlayable)
Declaration
public static explicit operator VideoClipPlayable(Playable playable)
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Implicit(VideoClipPlayable to Playable)
Declaration
public static implicit operator Playable(VideoClipPlayable playable)
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Implements
Extension Methods