Struct VideoClipPlayable
  
  
  
  
  
  
  Assembly: UnityEngine.dll
  Syntax
  
    public struct VideoClipPlayable : IPlayable, IEquatable<VideoClipPlayable>
   
  Methods
  
  
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  Create(PlayableGraph, VideoClip, Boolean)
  
  
  Declaration
  
    public static VideoClipPlayable Create(PlayableGraph graph, VideoClip clip, bool looping)
   
  Parameters
  
  Returns
  
  
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  Equals(VideoClipPlayable)
  
  
  Declaration
  
    public bool Equals(VideoClipPlayable other)
   
  Parameters
  
  Returns
  
  
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  GetClip()
  
  
  Declaration
  
    public VideoClip GetClip()
   
  Returns
  
  
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  GetHandle()
  
  
  Declaration
  
    public PlayableHandle GetHandle()
   
  Returns
  
  
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  GetLooped()
  
  
  Declaration
  
  Returns
  
  
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  GetPauseDelay()
  
  
  Declaration
  
    public double GetPauseDelay()
   
  Returns
  
  
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  GetStartDelay()
  
  
  Declaration
  
    public double GetStartDelay()
   
  Returns
  
  
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  IsPlaying()
  
  
  Declaration
  
  Returns
  
  
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  Seek(Double, Double)
  
  
  Declaration
  
    public void Seek(double startTime, double startDelay)
   
  Parameters
  
  
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  Seek(Double, Double, Double)
  
  
  Declaration
  
    public void Seek(double startTime, double startDelay, double duration)
   
  Parameters
  
  
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  SetClip(VideoClip)
  
  
  Declaration
  
    public void SetClip(VideoClip value)
   
  Parameters
  
  
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  SetLooped(Boolean)
  
  
  Declaration
  
    public void SetLooped(bool value)
   
  Parameters
  
    
      
        | Type | Name | Description | 
    
    
      
        | Boolean | value |  | 
    
  
  Operators
  
  
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  Explicit(Playable to VideoClipPlayable)
  
  
  Declaration
  
    public static explicit operator VideoClipPlayable(Playable playable)
   
  Parameters
  
  Returns
  
  
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  Implicit(VideoClipPlayable to Playable)
  
  
  Declaration
  
    public static implicit operator Playable(VideoClipPlayable playable)
   
  Parameters
  
  Returns
  
  Implements
  
  
  Extension Methods