Struct ParticleSystem.ShapeModule
Assembly: UnityEngine.dll
Syntax
public struct ShapeModule
Properties
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alignToDirection
Declaration
public bool alignToDirection { get; set; }
Property Value
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angle
Declaration
public float angle { get; set; }
Property Value
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arc
Declaration
public float arc { get; set; }
Property Value
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arcMode
Declaration
public ParticleSystemShapeMultiModeValue arcMode { get; set; }
Property Value
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arcSpeed
Declaration
public ParticleSystem.MinMaxCurve arcSpeed { get; set; }
Property Value
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arcSpeedMultiplier
Declaration
public float arcSpeedMultiplier { get; set; }
Property Value
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arcSpread
Declaration
public float arcSpread { get; set; }
Property Value
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box
Declaration
[Obsolete("Please use scale instead. (UnityUpgradable) -> UnityEngine.ParticleSystem/ShapeModule.scale", false)]
public Vector3 box { get; set; }
Property Value
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boxThickness
Declaration
public Vector3 boxThickness { get; set; }
Property Value
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donutRadius
Declaration
public float donutRadius { get; set; }
Property Value
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enabled
Declaration
public bool enabled { get; set; }
Property Value
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length
Declaration
public float length { get; set; }
Property Value
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mesh
Declaration
public Mesh mesh { get; set; }
Property Value
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meshMaterialIndex
Declaration
public int meshMaterialIndex { get; set; }
Property Value
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meshRenderer
Declaration
public MeshRenderer meshRenderer { get; set; }
Property Value
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meshScale
Declaration
[Obsolete("meshScale property is deprecated.Please use scale instead.", false)]
public float meshScale { get; set; }
Property Value
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meshShapeType
Declaration
public ParticleSystemMeshShapeType meshShapeType { get; set; }
Property Value
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meshSpawnMode
Declaration
public ParticleSystemShapeMultiModeValue meshSpawnMode { get; set; }
Property Value
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meshSpawnSpeed
Declaration
public ParticleSystem.MinMaxCurve meshSpawnSpeed { get; set; }
Property Value
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meshSpawnSpeedMultiplier
Declaration
public float meshSpawnSpeedMultiplier { get; set; }
Property Value
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meshSpawnSpread
Declaration
public float meshSpawnSpread { get; set; }
Property Value
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normalOffset
Declaration
public float normalOffset { get; set; }
Property Value
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position
Declaration
public Vector3 position { get; set; }
Property Value
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radius
Declaration
public float radius { get; set; }
Property Value
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radiusMode
Declaration
public ParticleSystemShapeMultiModeValue radiusMode { get; set; }
Property Value
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radiusSpeed
Declaration
public ParticleSystem.MinMaxCurve radiusSpeed { get; set; }
Property Value
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radiusSpeedMultiplier
Declaration
public float radiusSpeedMultiplier { get; set; }
Property Value
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radiusSpread
Declaration
public float radiusSpread { get; set; }
Property Value
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radiusThickness
Declaration
public float radiusThickness { get; set; }
Property Value
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randomDirection
Declaration
[Obsolete("randomDirection property is deprecated. Use randomDirectionAmount instead.", false)]
public bool randomDirection { get; set; }
Property Value
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randomDirectionAmount
Declaration
public float randomDirectionAmount { get; set; }
Property Value
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randomPositionAmount
Declaration
public float randomPositionAmount { get; set; }
Property Value
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rotation
Declaration
public Vector3 rotation { get; set; }
Property Value
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scale
Declaration
public Vector3 scale { get; set; }
Property Value
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shapeType
Declaration
public ParticleSystemShapeType shapeType { get; set; }
Property Value
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skinnedMeshRenderer
Declaration
public SkinnedMeshRenderer skinnedMeshRenderer { get; set; }
Property Value
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sphericalDirectionAmount
Declaration
public float sphericalDirectionAmount { get; set; }
Property Value
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sprite
Declaration
public Sprite sprite { get; set; }
Property Value
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spriteRenderer
Declaration
public SpriteRenderer spriteRenderer { get; set; }
Property Value
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texture
Declaration
public Texture2D texture { get; set; }
Property Value
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textureAlphaAffectsParticles
Declaration
public bool textureAlphaAffectsParticles { get; set; }
Property Value
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textureBilinearFiltering
Declaration
public bool textureBilinearFiltering { get; set; }
Property Value
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textureClipChannel
Declaration
public ParticleSystemShapeTextureChannel textureClipChannel { get; set; }
Property Value
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textureClipThreshold
Declaration
public float textureClipThreshold { get; set; }
Property Value
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textureColorAffectsParticles
Declaration
public bool textureColorAffectsParticles { get; set; }
Property Value
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textureUVChannel
Declaration
public int textureUVChannel { get; set; }
Property Value
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useMeshColors
Declaration
public bool useMeshColors { get; set; }
Property Value
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useMeshMaterialIndex
Declaration
public bool useMeshMaterialIndex { get; set; }
Property Value
Extension Methods