Class PlayableBehaviour
Inheritance
PlayableBehaviour
Assembly: UnityEngine.dll
Syntax
[Serializable]
public abstract class PlayableBehaviour : IPlayableBehaviour, ICloneable
Constructors
|
Improve this Doc
View Source
PlayableBehaviour()
Declaration
public PlayableBehaviour()
Methods
|
Improve this Doc
View Source
Clone()
Declaration
public virtual object Clone()
Returns
|
Improve this Doc
View Source
OnBehaviourDelay(Playable, FrameData)
Declaration
public virtual void OnBehaviourDelay(Playable playable, FrameData info)
Parameters
|
Improve this Doc
View Source
OnBehaviourPause(Playable, FrameData)
Declaration
public virtual void OnBehaviourPause(Playable playable, FrameData info)
Parameters
|
Improve this Doc
View Source
OnBehaviourPlay(Playable, FrameData)
Declaration
public virtual void OnBehaviourPlay(Playable playable, FrameData info)
Parameters
|
Improve this Doc
View Source
OnGraphStart(Playable)
Declaration
public virtual void OnGraphStart(Playable playable)
Parameters
|
Improve this Doc
View Source
OnGraphStop(Playable)
Declaration
public virtual void OnGraphStop(Playable playable)
Parameters
|
Improve this Doc
View Source
OnPlayableCreate(Playable)
Declaration
public virtual void OnPlayableCreate(Playable playable)
Parameters
|
Improve this Doc
View Source
OnPlayableDestroy(Playable)
Declaration
public virtual void OnPlayableDestroy(Playable playable)
Parameters
|
Improve this Doc
View Source
PrepareData(Playable, FrameData)
Declaration
public virtual void PrepareData(Playable playable, FrameData info)
Parameters
|
Improve this Doc
View Source
PrepareFrame(Playable, FrameData)
Declaration
public virtual void PrepareFrame(Playable playable, FrameData info)
Parameters
|
Improve this Doc
View Source
ProcessFrame(Playable, FrameData, Object)
Declaration
public virtual void ProcessFrame(Playable playable, FrameData info, object playerData)
Parameters
Implements
Extension Methods