Class AsyncGPUReadback
Inheritance
AsyncGPUReadback
Assembly: UnityEngine.dll
Syntax
public static class AsyncGPUReadback
Methods
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Request(ComputeBuffer, Action<AsyncGPUReadbackRequest>)
Declaration
public static AsyncGPUReadbackRequest Request(ComputeBuffer src, Action<AsyncGPUReadbackRequest> callback = null)
Parameters
Returns
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Request(ComputeBuffer, Int32, Int32, Action<AsyncGPUReadbackRequest>)
Declaration
public static AsyncGPUReadbackRequest Request(ComputeBuffer src, int size, int offset, Action<AsyncGPUReadbackRequest> callback = null)
Parameters
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Request(Texture, Int32, Action<AsyncGPUReadbackRequest>)
Declaration
public static AsyncGPUReadbackRequest Request(Texture src, int mipIndex = 0, Action<AsyncGPUReadbackRequest> callback = null)
Parameters
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Request(Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, Action<AsyncGPUReadbackRequest>)
Declaration
public static AsyncGPUReadbackRequest Request(Texture src, int mipIndex, int x, int width, int y, int height, int z, int depth, Action<AsyncGPUReadbackRequest> callback = null)
Parameters
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Request(Texture, Int32, Int32, Int32, Int32, Int32, Int32, Int32, TextureFormat, Action<AsyncGPUReadbackRequest>)
Declaration
public static AsyncGPUReadbackRequest Request(Texture src, int mipIndex, int x, int width, int y, int height, int z, int depth, TextureFormat dstFormat, Action<AsyncGPUReadbackRequest> callback = null)
Parameters
Returns
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Request(Texture, Int32, TextureFormat, Action<AsyncGPUReadbackRequest>)
Declaration
public static AsyncGPUReadbackRequest Request(Texture src, int mipIndex, TextureFormat dstFormat, Action<AsyncGPUReadbackRequest> callback = null)
Parameters
Returns