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Class TileBase

Inheritance
Object
Object
ScriptableObject
TileBase
Tile
Inherited Members
ScriptableObject.SetDirty()
ScriptableObject.CreateInstance(String)
ScriptableObject.CreateInstance(Type)
ScriptableObject.CreateInstance<T>()
Object.GetInstanceID()
Object.GetHashCode()
Object.Equals(Object)
Object.name
Object.Instantiate(Object, Vector3, Quaternion)
Object.Instantiate(Object, Vector3, Quaternion, Transform)
Object.Instantiate(Object)
Object.Instantiate(Object, Transform)
Object.Instantiate(Object, Transform, Boolean)
Object.Instantiate<T>(T)
Object.Instantiate<T>(T, Vector3, Quaternion)
Object.Instantiate<T>(T, Vector3, Quaternion, Transform)
Object.Instantiate<T>(T, Transform)
Object.Instantiate<T>(T, Transform, Boolean)
Object.Destroy(Object, Single)
Object.Destroy(Object)
Object.DestroyImmediate(Object, Boolean)
Object.DestroyImmediate(Object)
Object.FindObjectsOfType(Type)
Object.DontDestroyOnLoad(Object)
Object.hideFlags
Object.DestroyObject(Object, Single)
Object.DestroyObject(Object)
Object.FindSceneObjectsOfType(Type)
Object.FindObjectsOfTypeIncludingAssets(Type)
Object.FindObjectsOfType<T>()
Object.FindObjectOfType<T>()
Object.FindObjectsOfTypeAll(Type)
Object.FindObjectOfType(Type)
Object.ToString()
Object.Equals(Object, Object)
Object.ReferenceEquals(Object, Object)
Object.GetType()
Object.MemberwiseClone()
Namespace: UnityEngine.Tilemaps
Assembly: UnityEngine.dll
Syntax
public abstract class TileBase : ScriptableObject

Methods

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GetTileAnimationData(Vector3Int, ITilemap, ref TileAnimationData)

Declaration
public virtual bool GetTileAnimationData(Vector3Int position, ITilemap tilemap, ref TileAnimationData tileAnimationData)
Parameters
Type Name Description
Vector3Int position
ITilemap tilemap
TileAnimationData tileAnimationData
Returns
Type Description
Boolean
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GetTileData(Vector3Int, ITilemap, ref TileData)

Declaration
public virtual void GetTileData(Vector3Int position, ITilemap tilemap, ref TileData tileData)
Parameters
Type Name Description
Vector3Int position
ITilemap tilemap
TileData tileData
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RefreshTile(Vector3Int, ITilemap)

Declaration
public virtual void RefreshTile(Vector3Int position, ITilemap tilemap)
Parameters
Type Name Description
Vector3Int position
ITilemap tilemap
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StartUp(Vector3Int, ITilemap, GameObject)

Declaration
public virtual bool StartUp(Vector3Int position, ITilemap tilemap, GameObject go)
Parameters
Type Name Description
Vector3Int position
ITilemap tilemap
GameObject go
Returns
Type Description
Boolean

Extension Methods

MustExtensions.MustBeEqual<T>(T, T)
MustExtensions.MustBeEqual<T>(T, T, String)
MustExtensions.MustNotBeEqual<T>(T, T)
MustExtensions.MustNotBeEqual<T>(T, T, String)
MustExtensions.MustBeNull<T>(T)
MustExtensions.MustBeNull<T>(T, String)
MustExtensions.MustNotBeNull<T>(T)
MustExtensions.MustNotBeNull<T>(T, String)
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