• AOT
    • MonoPInvokeCallbackAttribute
  • EmbeddedScriptedObjectsTests
    • DummyClass
    • ExtensionOfNativeClass
    • Object
  • JetBrains.Annotations
    • AssertionMethodAttribute
    • BaseTypeRequiredAttribute
    • CanBeNullAttribute
    • CannotApplyEqualityOperatorAttribute
    • ContractAnnotationAttribute
    • ImplicitUseKindFlags
    • ImplicitUseTargetFlags
    • InstantHandleAttribute
    • InvokerParameterNameAttribute
    • LinqTunnelAttribute
    • LocalizationRequiredAttribute
    • MeansImplicitUseAttribute
    • NoEnumerationAttribute
    • NotifyPropertyChangedInvocatorAttribute
    • NotNullAttribute
    • PathReferenceAttribute
    • PublicAPIAttribute
    • PureAttribute
    • StringFormatMethodAttribute
    • UsedImplicitlyAttribute
  • TreeEditor
    • FractalNoise
    • Perlin
    • RingLoop
    • SmoothRandom
    • SplineNode
    • TextureAtlas
    • TextureAtlas.TextureNode
    • TreeAOSphere
    • TreeAttribute
    • TreeData
    • TreeEditorHelper
    • TreeEditorHelper.NodeType
    • TreeGroup
    • TreeGroup.BuildFlag
    • TreeGroup.DistributionMode
    • TreeGroup.LockFlag
    • TreeGroupBranch
    • TreeGroupBranch.GeometryMode
    • TreeGroupLeaf
    • TreeGroupLeaf.GeometryMode
    • TreeGroupRoot
    • TreeMaterial
    • TreeNode
    • TreeSpline
    • TreeTriangle
    • TreeVertex
  • Unity.Burst
    • BurstDiscardAttribute
  • Unity.CecilTools
    • CecilUtils
    • ElementType
  • Unity.CecilTools.Extensions
    • ResolutionExtensions
    • TypeDefinitionExtensions
    • TypeReferenceExtensions
  • Unity.Collections
    • Allocator
    • DeallocateOnJobCompletionAttribute
    • NativeArray<T>
    • NativeArray<T>.Enumerator
    • NativeArrayOptions
    • NativeDisableParallelForRestrictionAttribute
    • NativeFixedLengthAttribute
    • NativeLeakDetection
    • NativeLeakDetectionMode
    • NativeMatchesParallelForLengthAttribute
    • NativeSlice<T>
    • NativeSlice<T>.Enumerator
    • NativeSliceExtensions
    • ReadOnlyAttribute
    • WriteOnlyAttribute
  • Unity.Collections.LowLevel.Unsafe
    • AtomicSafetyHandle
    • DisposeSentinel
    • EnforceJobResult
    • NativeArrayUnsafeUtility
    • NativeContainerAttribute
    • NativeContainerIsAtomicWriteOnlyAttribute
    • NativeContainerIsReadOnlyAttribute
    • NativeContainerNeedsThreadIndexAttribute
    • NativeContainerSupportsDeallocateOnJobCompletionAttribute
    • NativeContainerSupportsDeferredConvertListToArray
    • NativeContainerSupportsMinMaxWriteRestrictionAttribute
    • NativeDisableContainerSafetyRestrictionAttribute
    • NativeDisableUnsafePtrRestrictionAttribute
    • NativeSetClassTypeToNullOnScheduleAttribute
    • NativeSetThreadIndexAttribute
    • NativeSliceUnsafeUtility
    • UnsafeUtility
    • WriteAccessRequiredAttribute
  • Unity.DataContract
    • IEditorModule
    • IPackageManagerModule
    • PackageFileData
    • PackageFileType
    • PackageInfo
    • PackageType
    • PackageVersion
    • UpdateMode
  • Unity.IO.LowLevel.Unsafe
    • AsyncReadManager
    • ReadCommand
    • ReadHandle
    • ReadStatus
  • Unity.Jobs
    • IJob
    • IJobExtensions
    • IJobParallelFor
    • IJobParallelForExtensions
    • JobHandle
  • Unity.Jobs.LowLevel.Unsafe
    • BatchQueryJob<CommandT, ResultT>
    • BatchQueryJobStruct<T>
    • JobHandleUnsafeUtility
    • JobProducerTypeAttribute
    • JobRanges
    • JobsUtility
    • JobsUtility.JobScheduleParameters
    • JobType
    • ScheduleMode
  • Unity.Profiling
    • ProfilerMarker
    • ProfilerMarker.AutoScope
  • Unity.SerializationLogic
    • TypeResolver
    • UnityEngineTypePredicates
    • UnitySerializationLogic
  • Unity.UNetWeaver
    • Log
    • OutSymbolsFormat
    • Program
  • UnityEditor
    • ActionOnDotNetUnhandledException
    • ActiveEditorTracker
    • AndroidArchitecture
    • AndroidBlitType
    • AndroidBuildSystem
    • AndroidBuildType
    • AndroidETC2Fallback
    • AndroidETC2FallbackOverride
    • AndroidGamepadSupportLevel
    • AndroidMinification
    • AndroidPreferredInstallLocation
    • AndroidSdkVersions
    • AndroidShowActivityIndicatorOnLoading
    • AndroidSplashScreenScale
    • AndroidTargetDevice
    • AnimationClipCurveData
    • AnimationClipSettings
    • AnimationMode
    • AnimationUtility
    • AnimationUtility.CurveModifiedType
    • AnimationUtility.OnCurveWasModified
    • AnimationUtility.TangentMode
    • ApiCompatibilityLevel
    • ArrayUtility
    • AscentCalculationMode
    • AspectRatio
    • AssemblyReloadEvents
    • AssemblyReloadEvents.AssemblyReloadCallback
    • AssetBundleBuild
    • AssetDatabase
    • AssetDatabase.ImportPackageCallback
    • AssetDatabase.ImportPackageFailedCallback
    • AssetDeleteResult
    • AssetImporter
    • AssetImporter.SourceAssetIdentifier
    • AssetModificationProcessor
    • AssetMoveResult
    • AssetPostprocessor
    • AssetPreview
    • AssetSettingsProvider
    • AssetsItem
    • AssetStatus
    • AssetStoreAsset
    • AudioCurveRendering
    • AudioCurveRendering.AudioCurveAndColorEvaluator
    • AudioCurveRendering.AudioCurveEvaluator
    • AudioCurveRendering.AudioMinMaxCurveAndColorEvaluator
    • AudioImporter
    • AudioImporterChannels
    • AudioImporterSampleSettings
    • AudioSampleRateSetting
    • BodyPart
    • BoneState
    • BuildAssetBundleOptions
    • BuildOptions
    • BuildPipeline
    • BuildPlayerOptions
    • BuildPlayerWindow
    • BuildPlayerWindow.BuildMethodException
    • BuildPlayerWindow.DefaultBuildMethods
    • BuildTarget
    • BuildTargetGroup
    • CallbackOrderAttribute
    • CameraEditor
    • CameraEditor.Settings
    • CameraEditorUtils
    • CanEditMultipleObjects
    • ClipAnimationInfoCurve
    • ClipAnimationMaskType
    • CloudProjectSettings
    • ColorPickerHDRConfig
    • CustomEditor
    • CustomEditorForRenderPipelineAttribute
    • CustomPreviewAttribute
    • CustomPropertyDrawer
    • D3D11FullscreenMode
    • D3D9FullscreenMode
    • DecoratorDrawer
    • DefaultAsset
    • DefaultLightingExplorerExtension
    • DragAndDrop
    • DragAndDropVisualMode
    • DrawCameraMode
    • DrawGizmo
    • Editor
    • EditorAnalytics
    • EditorAnalyticsSessionInfo
    • EditorApplication
    • EditorApplication.CallbackFunction
    • EditorApplication.HierarchyWindowItemCallback
    • EditorApplication.ProjectWindowItemCallback
    • EditorApplication.SerializedPropertyCallbackFunction
    • EditorBehaviorMode
    • EditorBuildSettings
    • EditorBuildSettingsScene
    • EditorCurveBinding
    • EditorGUI
    • EditorGUI.ChangeCheckScope
    • EditorGUI.DisabledGroupScope
    • EditorGUI.DisabledScope
    • EditorGUI.IndentLevelScope
    • EditorGUI.PropertyScope
    • EditorGUILayout
    • EditorGUILayout.FadeGroupScope
    • EditorGUILayout.HorizontalScope
    • EditorGUILayout.ScrollViewScope
    • EditorGUILayout.ToggleGroupScope
    • EditorGUILayout.VerticalScope
    • EditorGUIUtility
    • EditorGUIUtility.IconSizeScope
    • EditorJsonUtility
    • EditorMaterialUtility
    • EditorPrefs
    • EditorSelectedRenderState
    • EditorSettings
    • EditorSkin
    • EditorStyles
    • EditorUserBuildSettings
    • EditorUserSettings
    • EditorUtility
    • EditorUtility.SelectMenuItemFunction
    • EditorWindow
    • ExportPackageOptions
    • ExpressionEvaluator
    • ExternalVersionControl
    • FileUtil
    • FontRenderingMode
    • FontTextureCase
    • ForceReserializeAssetsOptions
    • GameObjectUtility
    • GameViewSizeGroupType
    • GenericMenu
    • GenericMenu.MenuFunction
    • GenericMenu.MenuFunction2
    • GizmoType
    • GraphicsJobMode
    • GridBrush
    • GridBrush.BrushCell
    • GridBrushEditor
    • GridBrushEditorBase
    • GridPalette
    • GridPalette.CellSizing
    • GridSelection
    • GUID
    • GUIDrawer
    • Handles
    • Handles.CapFunction
    • Handles.DrawCapFunction
    • Handles.DrawingScope
    • Handles.SizeFunction
    • HandleUtility
    • Help
    • HierarchyProperty
    • HierarchyType
    • Highlighter
    • HighlightSearchMode
    • HumanTemplate
    • IAudioEffectPlugin
    • IAudioEffectPluginGUI
    • IconDrawStyle
    • IconKind
    • IHasCustomMenu
    • IHVImageFormatImporter
    • Il2CppCompilerConfiguration
    • ILightingExplorerExtension
    • ImportAssetOptions
    • InitializeOnLoadAttribute
    • InitializeOnLoadMethodAttribute
    • InspectorMode
    • InteractionMode
    • iOSAppInBackgroundBehavior
    • iOSBackgroundMode
    • iOSBuildType
    • iOSDeviceRequirement
    • iOSLaunchScreenImageType
    • iOSLaunchScreenType
    • iOSSdkVersion
    • iOSShowActivityIndicatorOnLoading
    • iOSStatusBarStyle
    • iOSSystemGestureDeferMode
    • iOSTargetDevice
    • iOSTargetOSVersion
    • ITerrainLayerCustomUI
    • L10n
    • LightEditor
    • LightEditor.Settings
    • LightingDataAsset
    • LightingExplorerExtensionAttribute
    • LightingExplorerTab
    • LightingExplorerTableColumn
    • LightingExplorerTableColumn.ComparePropertiesDelegate
    • LightingExplorerTableColumn.CopyPropertiesDelegate
    • LightingExplorerTableColumn.DataType
    • LightingExplorerTableColumn.OnGUIDelegate
    • LightmapBakeQuality
    • LightmapEditorSettings
    • LightmapEditorSettings.FilterMode
    • LightmapEditorSettings.FilterType
    • LightmapEditorSettings.GIBakeBackend
    • LightmapEditorSettings.Lightmapper
    • LightmapEditorSettings.PathTracerFilter
    • LightmapEditorSettings.PathTracerSampling
    • LightmapEditorSettings.Sampling
    • LightmapParameters
    • Lightmapping
    • Lightmapping.GIWorkflowMode
    • Lightmapping.OnCompletedFunction
    • Lightmapping.OnStartedFunction
    • LightmapSnapshot
    • LineEndingsMode
    • LODUtility
    • MacFullscreenMode
    • ManagedStrippingLevel
    • MaterialEditor
    • MaterialProperty
    • MaterialProperty.ApplyPropertyCallback
    • MaterialProperty.PropFlags
    • MaterialProperty.PropType
    • MaterialProperty.TexDim
    • MaterialPropertyDrawer
    • MathUtils
    • Menu
    • MenuCommand
    • MenuItem
    • MeshUtility
    • MessageType
    • MobileTextureSubtarget
    • ModelImporter
    • ModelImporterAnimationCompression
    • ModelImporterAnimationType
    • ModelImporterClipAnimation
    • ModelImporterGenerateAnimations
    • ModelImporterGenerateMaterials
    • ModelImporterHumanoidOversampling
    • ModelImporterIndexFormat
    • ModelImporterMaterialLocation
    • ModelImporterMaterialName
    • ModelImporterMaterialSearch
    • ModelImporterMeshCompression
    • ModelImporterNormalCalculationMode
    • ModelImporterNormals
    • ModelImporterNormalSmoothingSource
    • ModelImporterTangents
    • ModelImporterTangentSpaceMode
    • MonoImporter
    • MonoScript
    • MouseCursor
    • MovieImporter
    • ObjectFactory
    • ObjectNames
    • ObjectPreview
    • ObjectReferenceKeyframe
    • PackageInfo
    • PauseState
    • PhysicsDebugWindow
    • PhysicsVisualizationSettings
    • PhysicsVisualizationSettings.FilterWorkflow
    • PhysicsVisualizationSettings.MeshColliderType
    • PivotMode
    • PivotRotation
    • PlatformIcon
    • PlatformIconKind
    • PlayerSettings
    • PlayerSettings.Android
    • PlayerSettings.Facebook
    • PlayerSettings.iOS
    • PlayerSettings.Lumin
    • PlayerSettings.macOS
    • PlayerSettings.PS4
    • PlayerSettings.PS4.PlayStationVREyeToEyeDistanceSettings
    • PlayerSettings.PS4.PS4AppCategory
    • PlayerSettings.PS4.PS4EnterButtonAssignment
    • PlayerSettings.PS4.PS4RemotePlayKeyAssignment
    • PlayerSettings.SplashScreen
    • PlayerSettings.SplashScreen.AnimationMode
    • PlayerSettings.SplashScreen.DrawMode
    • PlayerSettings.SplashScreen.UnityLogoStyle
    • PlayerSettings.SplashScreenLogo
    • PlayerSettings.Switch
    • PlayerSettings.Switch.ApplicationAttribute
    • PlayerSettings.Switch.Languages
    • PlayerSettings.Switch.LogoHandling
    • PlayerSettings.Switch.LogoType
    • PlayerSettings.Switch.RatingCategories
    • PlayerSettings.Switch.ScreenResolutionBehavior
    • PlayerSettings.Switch.StartupUserAccount
    • PlayerSettings.Switch.SupportedNpadStyle
    • PlayerSettings.Switch.TouchScreenUsage
    • PlayerSettings.tvOS
    • PlayerSettings.VRCardboard
    • PlayerSettings.VRDaydream
    • PlayerSettings.VROculus
    • PlayerSettings.WebGL
    • PlayerSettings.WSA
    • PlayerSettings.WSA.Declarations
    • PlayerSettings.WSAApplicationForegroundText
    • PlayerSettings.WSAApplicationShowName
    • PlayerSettings.WSACapability
    • PlayerSettings.WSACompilationOverrides
    • PlayerSettings.WSADefaultTileSize
    • PlayerSettings.WSAFileTypeAssociations
    • PlayerSettings.WSAImageScale
    • PlayerSettings.WSAImageType
    • PlayerSettings.WSAInputSource
    • PlayerSettings.WSASupportedFileType
    • PlayerSettings.WSATargetFamily
    • PlayerSettings.XboxOne
    • PlayModeStateChange
    • PluginImporter
    • PluginImporter.IncludeInBuildDelegate
    • PopupWindow
    • PopupWindowContent
    • PostProcessAttribute
    • PrefabAssetType
    • PrefabInstanceStatus
    • PrefabType
    • PrefabUnpackMode
    • PrefabUtility
    • PrefabUtility.PrefabInstanceUpdated
    • PreferenceItem
    • PreviewRenderUtility
    • ProjectWindowUtil
    • PropertyDrawer
    • PropertyModification
    • ProvisioningProfileType
    • PS4BuildSubtarget
    • PS4HardwareTarget
    • RemoveAssetOptions
    • ReplacePrefabOptions
    • ResolutionDialogSetting
    • SaveAssetsProcessor
    • SaveType
    • SceneAsset
    • SceneModeUtility
    • SceneView
    • SceneView.CameraMode
    • SceneView.OnSceneFunc
    • SceneView.SceneViewState
    • ScriptableSingleton<T>
    • ScriptableWizard
    • ScriptCallOptimizationLevel
    • ScriptCompiler
    • ScriptingImplementation
    • ScriptingRuntimeVersion
    • SearchableEditorWindow
    • SearchableEditorWindow.SearchMode
    • SearchableEditorWindow.SearchModeHierarchyWindow
    • Selection
    • SelectionMode
    • SemanticMergeMode
    • SerializationMode
    • SerializedObject
    • SerializedProperty
    • SerializedPropertyType
    • SessionState
    • SettingsProvider
    • SettingsProviderAttribute
    • SettingsProviderGroupAttribute
    • SettingsScope
    • SettingsScopes
    • SettingsService
    • ShaderData
    • ShaderData.Pass
    • ShaderData.Subshader
    • ShaderGUI
    • ShaderImporter
    • ShaderIncludePathAttribute
    • ShaderInfo
    • ShaderUtil
    • ShaderUtil.ShaderPropertyTexDim
    • ShaderUtil.ShaderPropertyType
    • SpeedTreeImporter
    • SpeedTreeImporter.MaterialLocation
    • SplashScreenStyle
    • SpriteImportMode
    • SpriteMetaData
    • SpritePackerMode
    • SpriteRect
    • StaticEditorFlags
    • StaticOcclusionCulling
    • StaticOcclusionCullingVisualization
    • StatusQueryOptions
    • StereoRenderingPath
    • StrippingLevel
    • TakeInfo
    • TargetGlesGraphics
    • TargetIOSGraphics
    • TerrainLayerUtility
    • TextureCompressionQuality
    • TextureImporter
    • TextureImporterAlphaSource
    • TextureImporterCompression
    • TextureImporterCubemapConvolution
    • TextureImporterFormat
    • TextureImporterGenerateCubemap
    • TextureImporterMipFilter
    • TextureImporterNormalFilter
    • TextureImporterNPOTScale
    • TextureImporterPlatformSettings
    • TextureImporterRGBMMode
    • TextureImporterSettings
    • TextureImporterShape
    • TextureImporterSingleChannelComponent
    • TextureImporterType
    • TextureResizeAlgorithm
    • Tool
    • Tools
    • TransformUtils
    • TrueTypeFontImporter
    • tvOSSdkVersion
    • tvOSTargetOSVersion
    • UIOrientation
    • Undo
    • Undo.PostprocessModifications
    • Undo.UndoRedoCallback
    • Undo.WillFlushUndoRecord
    • UndoPropertyModification
    • UndoSnapshot
    • UnityStats
    • Unsupported
    • UnwrapParam
    • Unwrapping
    • VertexChannelCompressionFlags
    • VideoBitrateMode
    • VideoClipImporter
    • VideoCodec
    • VideoDeinterlaceMode
    • VideoEncodeAspectRatio
    • VideoImporterTargetSettings
    • VideoResizeMode
    • VideoSpatialQuality
    • ViewTool
    • WebGLCompressionFormat
    • WebGLExceptionSupport
    • WebGLLinkerTarget
    • WSABuildAndRunDeployTarget
    • WSABuildType
    • WSASDK
    • WSASubtarget
    • WSAUWPBuildType
    • XboxBuildSubtarget
    • XboxOneDeployDrive
    • XboxOneDeployMethod
    • XboxOneEncryptionLevel
    • XboxOneLoggingLevel
    • XboxOnePackageUpdateGranularity
  • UnityEditor.Advertisements
    • AdvertisementSettings
  • UnityEditor.AI
    • NavMeshBuilder
    • NavMeshEditorHelpers
    • NavMeshVisualizationSettings
  • UnityEditor.Analytics
    • AnalyticsSettings
    • PerformanceReportingSettings
  • UnityEditor.Android
    • IPostGenerateGradleAndroidProject
  • UnityEditor.AnimatedValues
    • AnimBool
    • AnimFloat
    • AnimQuaternion
    • AnimVector3
    • BaseAnimValue<T>
  • UnityEditor.Animations
    • AnimatorCondition
    • AnimatorConditionMode
    • AnimatorController
    • AnimatorControllerLayer
    • AnimatorLayerBlendingMode
    • AnimatorState
    • AnimatorStateMachine
    • AnimatorStateTransition
    • AnimatorTransition
    • AnimatorTransitionBase
    • BlendTree
    • BlendTreeType
    • ChildAnimatorState
    • ChildAnimatorStateMachine
    • ChildMotion
    • GameObjectRecorder
    • StateMachineBehaviourContext
    • TransitionInterruptionSource
  • UnityEditor.Audio
    • AudioMixerEffectPlugin
  • UnityEditor.Build
    • BuildFailedException
    • IActiveBuildTargetChanged
    • IFilterBuildAssemblies
    • IOrderedCallback
    • IPostBuildPlayerScriptDLLs
    • IPostprocessBuild
    • IPostprocessBuildWithReport
    • IPreprocessBuild
    • IPreprocessBuildWithReport
    • IPreprocessShaders
    • IProcessScene
    • IProcessSceneWithReport
  • UnityEditor.Build.Content
    • AssetBundleInfo
    • AssetLoadInfo
    • BuildReferenceMap
    • BuildSettings
    • BuildUsageCache
    • BuildUsageTagGlobal
    • BuildUsageTagSet
    • ContentBuildFlags
    • ContentBuildInterface
    • FileType
    • ObjectIdentifier
    • ObjectSerializedInfo
    • PreloadInfo
    • ResourceFile
    • SceneBundleInfo
    • SceneDependencyInfo
    • SceneLoadInfo
    • SerializationInfo
    • SerializedLocation
    • WriteCommand
    • WriteResult
  • UnityEditor.Build.Player
    • PlayerBuildInterface
    • ScriptCompilationOptions
    • ScriptCompilationResult
    • ScriptCompilationSettings
    • TypeDB
  • UnityEditor.Build.Reporting
    • BuildFile
    • BuildReport
    • BuildResult
    • BuildStep
    • BuildStepMessage
    • BuildSummary
    • CommonRoles
    • StrippingInfo
  • UnityEditor.Callbacks
    • DidReloadScripts
    • OnOpenAssetAttribute
    • PostProcessBuildAttribute
    • PostProcessSceneAttribute
  • UnityEditor.Compilation
    • AssembliesType
    • Assembly
    • AssemblyBuilder
    • AssemblyBuilderFlags
    • AssemblyBuilderStatus
    • AssemblyDefinitionException
    • AssemblyDefinitionPlatform
    • AssemblyFlags
    • CompilationPipeline
    • CompilerMessage
    • CompilerMessageType
    • PrecompiledAssemblyException
    • ScriptCompilerOptions
  • UnityEditor.Connect
    • UnityOAuth
    • UnityOAuth.AuthCodeResponse
  • UnityEditor.CrashReporting
    • CrashReportingSettings
  • UnityEditor.Events
    • UnityEventTools
  • UnityEditor.Experimental
    • BuildOptionsExperimental
    • BuildPipelineExperimental
    • EditorResources
    • EditorUserBuildSettingsExperimental
    • Lightmapping
    • RenderSettings
    • UIElementsEditor
    • UIElementsPropertyDrawer
  • UnityEditor.Experimental.AssetImporters
    • AssetImportContext
    • AssetImporterEditor
    • ScriptedImporter
    • ScriptedImporterAttribute
    • ScriptedImporterEditor
    • SourceTextureInformation
    • SpriteImportData
    • TextureGenerationOutput
    • TextureGenerationSettings
    • TextureGenerator
  • UnityEditor.Experimental.Networking.PlayerConnection
    • EditorGUI
    • EditorGUILayout
    • EditorGUIUtility
  • UnityEditor.Experimental.Rendering
    • IScriptableBakedReflectionSystem
    • IScriptableBakedReflectionSystemStageNotifier
    • SceneStateHash
    • ScriptableBakedReflectionSystem
    • ScriptableBakedReflectionSystemSettings
  • UnityEditor.Experimental.RestService
    • PlayerDataFileLocator
    • PlayerDataFileLocator.Locator
  • UnityEditor.Experimental.SceneManagement
    • PrefabStage
    • PrefabStageUtility
  • UnityEditor.Experimental.TerrainAPI
    • CreateTerrainTool
    • IOnInspectorGUI
    • IOnPaint
    • IOnSceneGUI
    • PaintHeightTool
    • PaintTextureTool
    • SetHeightTool
    • SmoothHeightTool
    • StampTool
    • TerrainPaintTool<T>
    • TerrainPaintUtilityEditor
    • TerrainPaintUtilityEditor.BrushPreview
  • UnityEditor.Experimental.U2D
    • ISpriteBoneDataProvider
    • ISpriteEditor
    • ISpriteEditorDataProvider
    • ISpriteMeshDataProvider
    • ISpriteOutlineDataProvider
    • ISpritePhysicsOutlineDataProvider
    • ITextureDataProvider
    • RequireSpriteDataProviderAttribute
    • SpriteEditorExtension
    • SpriteEditorModuleBase
    • Vertex2DMetaData
  • UnityEditor.Experimental.UIElements
    • BaseCompositeField<TValue, TField, TFieldValue>
    • BaseCompositeField<TValue, TField, TFieldValue>.UxmlTraits
    • BasePopupField<TValue, TChoice>
    • BindingExtensions
    • BoundsField
    • BoundsField.UxmlFactory
    • BoundsField.UxmlTraits
    • BoundsIntField
    • BoundsIntField.UxmlFactory
    • BoundsIntField.UxmlTraits
    • ColorField
    • ColorField.UxmlFactory
    • ColorField.UxmlTraits
    • CurveField
    • CurveField.RenderMode
    • CurveField.UxmlFactory
    • CurveField.UxmlTraits
    • DeltaSpeed
    • DoubleField
    • DoubleField.UxmlFactory
    • DoubleField.UxmlTraits
    • EnumField
    • EnumField.UxmlFactory
    • EnumField.UxmlTraits
    • FieldMouseDragger<T>
    • FloatField
    • FloatField.UxmlFactory
    • FloatField.UxmlTraits
    • GradientField
    • GradientField.UxmlFactory
    • GradientField.UxmlTraits
    • InspectorElement
    • InspectorElement.Mode
    • InspectorElement.UxmlFactory
    • IntegerField
    • IntegerField.UxmlFactory
    • IntegerField.UxmlTraits
    • IToolbarMenuElement
    • IValueField<T>
    • LayerField
    • LayerField.UxmlFactory
    • LayerField.UxmlTraits
    • LayerMaskField
    • LayerMaskField.UxmlFactory
    • LayerMaskField.UxmlTraits
    • LongField
    • LongField.UxmlFactory
    • LongField.UxmlTraits
    • MaskField
    • MaskField.UxmlFactory
    • MaskField.UxmlTraits
    • ObjectField
    • ObjectField.UxmlFactory
    • ObjectField.UxmlTraits
    • PopupField<T>
    • PropertyField
    • PropertyField.UxmlFactory
    • PropertyField.UxmlTraits
    • RectField
    • RectField.UxmlFactory
    • RectField.UxmlTraits
    • RectIntField
    • RectIntField.UxmlFactory
    • RectIntField.UxmlTraits
    • TagField
    • TagField.UxmlFactory
    • TagField.UxmlTraits
    • TextValueField<T>
    • TextValueField<T>.UxmlTraits
    • Toolbar
    • Toolbar.UxmlFactory
    • ToolbarButton
    • ToolbarButton.UxmlFactory
    • ToolbarButton.UxmlTraits
    • ToolbarFlexSpacer
    • ToolbarFlexSpacer.UxmlFactory
    • ToolbarMenu
    • ToolbarMenu.UxmlFactory
    • ToolbarMenu.UxmlTraits
    • ToolbarMenuBase
    • ToolbarMenuElementExtensions
    • ToolbarPopup
    • ToolbarPopup.UxmlFactory
    • ToolbarPopup.UxmlTraits
    • ToolbarPopupSearchField
    • ToolbarPopupSearchField.UxmlFactory
    • ToolbarSearchField
    • ToolbarSearchField.UxmlFactory
    • ToolbarSpacer
    • ToolbarSpacer.UxmlFactory
    • ToolbarToggle
    • ToolbarToggle.UxmlFactory
    • ToolbarToggle.UxmlTraits
    • UIElementsEditorUtility
    • UIElementsEntryPoint
    • UxmlNamespacePrefixAttribute
    • Vector2Field
    • Vector2Field.UxmlFactory
    • Vector2Field.UxmlTraits
    • Vector2IntField
    • Vector2IntField.UxmlFactory
    • Vector2IntField.UxmlTraits
    • Vector3Field
    • Vector3Field.UxmlFactory
    • Vector3Field.UxmlTraits
    • Vector3IntField
    • Vector3IntField.UxmlFactory
    • Vector3IntField.UxmlTraits
    • Vector4Field
    • Vector4Field.UxmlFactory
    • Vector4Field.UxmlTraits
  • UnityEditor.Experimental.UIElements.GraphView
    • Attacher
    • Blackboard
    • BlackboardField
    • BlackboardRow
    • BlackboardSection
    • Capabilities
    • ClickSelector
    • ContentDragger
    • ContentZoomer
    • Direction
    • Dragger
    • Edge
    • EdgeConnector
    • EdgeConnector<TEdge>
    • EdgeControl
    • EdgeDragHelper
    • EdgeDragHelper<TEdge>
    • EdgeManipulator
    • FreehandSelector
    • GraphElement
    • GraphElementScopeExtensions
    • GraphView
    • GraphView.AskUser
    • GraphView.CanPasteSerializedDataDelegate
    • GraphView.DeleteSelectionDelegate
    • GraphView.ElementResized
    • GraphView.FrameType
    • GraphView.GraphViewChanged
    • GraphView.SerializeGraphElementsDelegate
    • GraphView.UnserializeAndPasteDelegate
    • GraphView.ViewTransformChanged
    • GraphViewChange
    • GridBackground
    • Group
    • IconBadge
    • IDroppable
    • IDropTarget
    • IEdgeConnectorListener
    • ISearchWindowProvider
    • ISelectable
    • ISelection
    • MiniMap
    • Node
    • NodeAdapter
    • NodeCreationContext
    • Orientation
    • Pill
    • Pill.UxmlFactory
    • Pill.UxmlTraits
    • Port
    • Port.Capacity
    • PortSource<T>
    • RectangleSelector
    • RectUtils
    • Resizer
    • Scope
    • SearchTreeEntry
    • SearchTreeGroupEntry
    • SearchWindow
    • SearchWindowContext
    • SelectionDragger
    • SelectionDropper
    • ShortcutDelegate
    • ShortcutHandler
    • StackNode
    • TokenNode
    • TypeAdapter
  • UnityEditor.Hardware
    • DevDevice
    • DevDeviceFeatures
    • DevDeviceList
    • DevDeviceList.OnChangedHandler
    • DevDeviceState
    • Usb
    • Usb.OnDevicesChangedHandler
    • UsbDevice
  • UnityEditor.IMGUI.Controls
    • ArcHandle
    • BoxBoundsHandle
    • CapsuleBoundsHandle
    • CapsuleBoundsHandle.HeightAxis
    • JointAngularLimitHandle
    • MultiColumnHeader
    • MultiColumnHeader.DefaultGUI
    • MultiColumnHeader.DefaultStyles
    • MultiColumnHeader.HeaderCallback
    • MultiColumnHeaderState
    • MultiColumnHeaderState.Column
    • PrimitiveBoundsHandle
    • PrimitiveBoundsHandle.Axes
    • PrimitiveBoundsHandle.HandleDirection
    • SearchField
    • SearchField.SearchFieldCallback
    • SphereBoundsHandle
    • TreeView
    • TreeView.CanStartDragArgs
    • TreeView.DefaultGUI
    • TreeView.DefaultStyles
    • TreeView.DoFoldoutCallback
    • TreeView.DragAndDropArgs
    • TreeView.DragAndDropPosition
    • TreeView.GetNewSelectionFunction
    • TreeView.RenameEndedArgs
    • TreeView.RowGUIArgs
    • TreeView.SetupDragAndDropArgs
    • TreeViewItem
    • TreeViewSelectionOptions
    • TreeViewState
  • UnityEditor.Macros
    • MacroEvaluator
    • MethodEvaluator
  • UnityEditor.Media
    • AudioTrackAttributes
    • MediaEncoder
    • MediaRational
    • VideoTrackAttributes
  • UnityEditor.MemoryProfiler
    • Connection
    • FieldDescription
    • MemorySection
    • MemorySnapshot
    • PackedGCHandle
    • PackedMemorySnapshot
    • PackedNativeType
    • PackedNativeUnityEngineObject
    • PackedNativeUnityEngineObject.ObjectFlags
    • TypeDescription
    • TypeDescription.TypeFlags
    • VirtualMachineInformation
  • UnityEditor.Networking.PlayerConnection
    • ConnectedPlayer
    • EditorConnection
  • UnityEditor.PackageManager
    • AuthorInfo
    • BuildUtilities
    • Client
    • DependencyInfo
    • Error
    • ErrorCode
    • IShouldIncludeInBuildCallback
    • PackageCollection
    • PackageInfo
    • PackageSource
    • PackageStatus
    • StatusCode
    • VersionsInfo
  • UnityEditor.PackageManager.Requests
    • AddRequest
    • ListRequest
    • RemoveRequest
    • Request
    • Request<T>
    • ResetToEditorDefaultsRequest
    • SearchRequest
  • UnityEditor.Playables
    • Utility
  • UnityEditor.Presets
    • DefaultPresetSelectorReceiver
    • Preset
    • PresetSelector
    • PresetSelectorReceiver
  • UnityEditor.Profiling.Memory.Experimental
    • ArrayEntries<T>
    • ConnectionEntries
    • FieldDescriptionEntries
    • GCHandleEntries
    • ManagedMemorySectionEntries
    • NativeAllocationEntries
    • NativeAllocationSiteEntries
    • NativeCallstackSymbolEntries
    • NativeMemoryLabelEntries
    • NativeMemoryRegionEntries
    • NativeObjectEntries
    • NativeRootReferenceEntries
    • NativeTypeEntries
    • ObjectFlags
    • ObjectFlagsExtensions
    • PackedMemorySnapshot
    • TypeDescriptionEntries
    • TypeFlags
    • TypeFlagsExtensions
    • VirtualMachineInformation
  • UnityEditor.ProjectWindowCallback
    • EndNameEditAction
  • UnityEditor.Purchasing
    • PurchasingSettings
  • UnityEditor.Rendering
    • AlbedoSwatchInfo
    • EditorGraphicsSettings
    • PlatformShaderSettings
    • ShaderCompilerData
    • ShaderCompilerPlatform
    • ShaderQuality
    • ShaderRequirements
    • ShaderSnippetData
    • ShaderType
    • TierSettings
  • UnityEditor.SceneManagement
    • AddedComponent
    • AddedGameObject
    • EditorSceneManager
    • EditorSceneManager.NewSceneCreatedCallback
    • EditorSceneManager.SceneClosedCallback
    • EditorSceneManager.SceneClosingCallback
    • EditorSceneManager.SceneOpenedCallback
    • EditorSceneManager.SceneOpeningCallback
    • EditorSceneManager.SceneSavedCallback
    • EditorSceneManager.SceneSavingCallback
    • NewSceneMode
    • NewSceneSetup
    • ObjectOverride
    • OpenSceneMode
    • PrefabOverride
    • RemovedComponent
    • SceneSetup
    • StageHandle
    • StageUtility
  • UnityEditor.Sprites
    • AtlasSettings
    • DataUtility
    • IPackerPolicy
    • Packer
    • Packer.Execution
    • PackerJob
    • SpriteUtility
  • UnityEditor.StyleSheets
    • StyleSheetToGUISkin
  • UnityEditor.U2D
    • SpriteAtlasExtensions
    • SpriteAtlasPackingSettings
    • SpriteAtlasTextureSettings
    • SpriteAtlasUtility
  • UnityEditor.VersionControl
    • Asset
    • Asset.States
    • AssetList
    • ChangeSet
    • ChangeSets
    • CheckoutMode
    • CompletionAction
    • ConfigField
    • FileMode
    • MergeMethod
    • Message
    • Message.Severity
    • OnlineState
    • Plugin
    • Provider
    • ResolveMethod
    • RevertMode
    • SubmitResult
    • Task
  • UnityEditor.VisualStudioIntegration
    • SolutionGuidGenerator
  • UnityEditor.XR.Daydream
    • SupportedHeadTracking
  • UnityEditorInternal
    • AnimatorController
    • AnimatorControllerLayer
    • AnimatorControllerParameter
    • AnimatorControllerParameterType
    • AnimatorLayerBlendingMode
    • AssemblyDefinitionAsset
    • AssemblyDefinitionImporter
    • AssetStore
    • AssetStoreToolUtils
    • AudioProfilerClipInfo
    • AudioProfilerDSPInfo
    • AudioProfilerGroupInfo
    • BatchBreakingReason
    • BlendTree
    • BlendTreePreviewUtility
    • CanAppendBuild
    • ComponentUtility
    • ComponentUtility.IsDesiredComponent
    • DllType
    • EditMode
    • EditMode.OnEditModeStartFunc
    • EditMode.OnEditModeStopFunc
    • EditMode.SceneViewEditMode
    • EventMarker
    • GenerateIconsWithMipLevels
    • Il2CppNativeCodeBuilder
    • Il2CppNativeCodeBuilderUtils
    • InstrumentedAssemblyTypes
    • InternalEditorUtility
    • InternalEditorUtility.HierarchyDropMode
    • InternalSpriteUtility
    • MemoryInfoGCReason
    • MinMaxCurvePropertyDrawer
    • MinMaxGradientPropertyDrawer
    • MonoScripts
    • NativeProfilerTimeline
    • NativeProfilerTimeline_DrawArgs
    • NativeProfilerTimeline_GetEntryAtPositionArgs
    • NativeProfilerTimeline_GetEntryInstanceInfoArgs
    • NativeProfilerTimeline_GetEntryTimingInfoArgs
    • NativeProfilerTimeline_InitializeArgs
    • ObjectMemoryInfo
    • ObjectMemoryStackInfo
    • ProfilerAudioView
    • ProfilerCaptureFlags
    • ProfilerDriver
    • ProfilerFrameDataIterator
    • ProfilerFrameDataMultiColumnHeader
    • ProfilerFrameDataMultiColumnHeader.Column
    • ProfilerMemoryRecordMode
    • ProfilerMemoryView
    • ProfilerProperty
    • RegistryUtil
    • RegistryView
    • ReorderableList
    • ReorderableList.AddCallbackDelegate
    • ReorderableList.AddDropdownCallbackDelegate
    • ReorderableList.CanAddCallbackDelegate
    • ReorderableList.CanRemoveCallbackDelegate
    • ReorderableList.ChangedCallbackDelegate
    • ReorderableList.Defaults
    • ReorderableList.DrawNoneElementCallback
    • ReorderableList.ElementCallbackDelegate
    • ReorderableList.ElementHeightCallbackDelegate
    • ReorderableList.FooterCallbackDelegate
    • ReorderableList.HeaderCallbackDelegate
    • ReorderableList.RemoveCallbackDelegate
    • ReorderableList.ReorderCallbackDelegate
    • ReorderableList.ReorderCallbackDelegateWithDetails
    • ReorderableList.SelectCallbackDelegate
    • ScriptEditorUtility
    • ScriptEditorUtility.Installation
    • ScriptEditorUtility.ScriptEditor
    • SpriteEditorHandles
    • State
    • StateMachine
    • Transition
    • UISystemProfilerInfo
    • UnityEventDrawer
    • UnityEventDrawer.State
  • UnityEditorInternal.Profiling
    • FrameViewFilteringModes
    • ProfilerColumn
    • ProfilerViewType
  • UnityEditorInternal.Profiling.Memory.Experimental
    • GetItem<T>
    • MemorySnapshotFileReader
    • MemorySnapshotFileWriter
  • UnityEditorInternal.Profiling.Memory.Experimental.FileFormat
    • EntryType
  • UnityEditorInternal.VersionControl
    • AssetModificationHook
    • ChangeSetContextMenu
    • ListControl
    • ListControl.ActionDelegate
    • ListControl.DragDelegate
    • ListControl.ExpandDelegate
    • ListControl.ListState
    • ListControl.SelectDirection
    • ListItem
    • Overlay
    • PendingWindowContextMenu
    • ProjectContextMenu
  • UnityEditorInternal.VR
    • VRDeviceInfoEditor
    • VREditor
    • VRModule
  • UnityEngine
    • AccelerationEvent
    • AddComponentMenu
    • AdditionalCanvasShaderChannels
    • AnchoredJoint2D
    • AndroidActivityIndicatorStyle
    • AndroidInput
    • AndroidJavaClass
    • AndroidJavaException
    • AndroidJavaObject
    • AndroidJavaProxy
    • AndroidJavaRunnable
    • AndroidJNI
    • AndroidJNIHelper
    • Animation
    • AnimationBlendMode
    • AnimationClip
    • AnimationClipPair
    • AnimationCullingType
    • AnimationCurve
    • AnimationEvent
    • AnimationPlayMode
    • AnimationState
    • Animator
    • AnimatorClipInfo
    • AnimatorControllerParameter
    • AnimatorControllerParameterType
    • AnimatorCullingMode
    • AnimatorOverrideController
    • AnimatorRecorderMode
    • AnimatorStateInfo
    • AnimatorTransitionInfo
    • AnimatorUpdateMode
    • AnimatorUtility
    • AnisotropicFiltering
    • Application
    • Application.AdvertisingIdentifierCallback
    • Application.LogCallback
    • Application.LowMemoryCallback
    • ApplicationInstallMode
    • ApplicationSandboxType
    • AreaEffector2D
    • ArmDof
    • AssemblyIsEditorAssembly
    • AssetBundle
    • AssetBundleCreateRequest
    • AssetBundleLoadResult
    • AssetBundleManifest
    • AssetBundleRecompressOperation
    • AssetBundleRequest
    • AsyncOperation
    • AudioBehaviour
    • AudioChorusFilter
    • AudioClip
    • AudioClip.PCMReaderCallback
    • AudioClip.PCMSetPositionCallback
    • AudioClipLoadType
    • AudioCompressionFormat
    • AudioConfiguration
    • AudioDataLoadState
    • AudioDistortionFilter
    • AudioEchoFilter
    • AudioHighPassFilter
    • AudioListener
    • AudioLowPassFilter
    • AudioRenderer
    • AudioReverbFilter
    • AudioReverbPreset
    • AudioReverbZone
    • AudioRolloffMode
    • AudioSettings
    • AudioSettings.AudioConfigurationChangeHandler
    • AudioSource
    • AudioSourceCurveType
    • AudioSpeakerMode
    • AudioType
    • AudioVelocityUpdateMode
    • Avatar
    • AvatarBuilder
    • AvatarIKGoal
    • AvatarIKHint
    • AvatarMask
    • AvatarMaskBodyPart
    • AvatarTarget
    • BatteryStatus
    • BeforeRenderOrderAttribute
    • Behaviour
    • BillboardAsset
    • BillboardRenderer
    • BlendWeights
    • BodyDof
    • BoneWeight
    • BoundingSphere
    • Bounds
    • BoundsInt
    • BoundsInt.PositionEnumerator
    • BoxcastCommand
    • BoxCollider
    • BoxCollider2D
    • BuildCompression
    • BuoyancyEffector2D
    • Cache
    • CachedAssetBundle
    • CacheIndex
    • Caching
    • Camera
    • Camera.CameraCallback
    • Camera.GateFitMode
    • Camera.GateFitParameters
    • Camera.MonoOrStereoscopicEye
    • Camera.StereoscopicEye
    • CameraClearFlags
    • CameraType
    • Canvas
    • Canvas.WillRenderCanvases
    • CanvasGroup
    • CanvasRenderer
    • CanvasRenderer.OnRequestRebuild
    • CapsulecastCommand
    • CapsuleCollider
    • CapsuleCollider2D
    • CapsuleDirection2D
    • CharacterController
    • CharacterInfo
    • CharacterJoint
    • CircleCollider2D
    • Cloth
    • ClothSkinningCoefficient
    • ClothSphereColliderPair
    • Collider
    • Collider2D
    • ColliderDistance2D
    • Collision
    • Collision2D
    • CollisionDetectionMode
    • CollisionDetectionMode2D
    • CollisionFlags
    • Color
    • Color32
    • ColorGamut
    • ColorSpace
    • ColorUsageAttribute
    • ColorUtility
    • CombineInstance
    • Compass
    • Component
    • CompositeCollider2D
    • CompositeCollider2D.GenerationType
    • CompositeCollider2D.GeometryType
    • CompressionLevel
    • CompressionType
    • ComputeBuffer
    • ComputeBufferType
    • ComputeShader
    • ConfigurableJoint
    • ConfigurableJointMotion
    • ConstantForce
    • ConstantForce2D
    • ContactFilter2D
    • ContactPoint
    • ContactPoint2D
    • ContextMenu
    • ContextMenuItemAttribute
    • ControllerColliderHit
    • Coroutine
    • CrashReport
    • CreateAssetMenuAttribute
    • Cubemap
    • CubemapArray
    • CubemapFace
    • CullingGroup
    • CullingGroup.StateChanged
    • CullingGroupEvent
    • Cursor
    • CursorLockMode
    • CursorMode
    • CustomGridBrushAttribute
    • CustomRenderTexture
    • CustomRenderTextureInitializationSource
    • CustomRenderTextureUpdateMode
    • CustomRenderTextureUpdateZone
    • CustomRenderTextureUpdateZoneSpace
    • CustomYieldInstruction
    • Debug
    • DefaultExecutionOrder
    • DelayedAttribute
    • DepthTextureMode
    • DetailPrototype
    • DetailRenderMode
    • DeviceOrientation
    • DeviceType
    • DisallowMultipleComponent
    • Display
    • Display.DisplaysUpdatedDelegate
    • DistanceJoint2D
    • DrivenRectTransformTracker
    • DrivenTransformProperties
    • DurationUnit
    • DynamicGI
    • EdgeCollider2D
    • Effector2D
    • EffectorForceMode2D
    • EffectorSelection2D
    • Event
    • EventModifiers
    • EventProvider
    • EventType
    • ExcludeFromObjectFactoryAttribute
    • ExcludeFromPresetAttribute
    • ExecuteAlways
    • ExecuteInEditMode
    • ExitGUIException
    • ExposedPropertyResolver
    • ExposedReference<T>
    • FFTWindow
    • FilterMode
    • FingerDof
    • FixedJoint
    • FixedJoint2D
    • Flare
    • FlareLayer
    • FocusType
    • FogMode
    • Font
    • Font.FontTextureRebuildCallback
    • FontStyle
    • ForceMode
    • ForceMode2D
    • FrameTiming
    • FrameTimingManager
    • FrictionJoint2D
    • FrustumPlanes
    • FullScreenMode
    • FullScreenMovieControlMode
    • FullScreenMovieScalingMode
    • GameObject
    • GeometryUtility
    • Gizmos
    • GL
    • Gradient
    • GradientAlphaKey
    • GradientColorKey
    • GradientMode
    • GradientUsageAttribute
    • Graphics
    • Grid
    • GridBrushBase
    • GridBrushBase.FlipAxis
    • GridBrushBase.RotationDirection
    • GridBrushBase.Tool
    • GridLayout
    • GridLayout.CellLayout
    • GridLayout.CellSwizzle
    • GUI
    • GUI.ClipScope
    • GUI.GroupScope
    • GUI.Scope
    • GUI.ScrollViewScope
    • GUI.ToolbarButtonSize
    • GUI.WindowFunction
    • GUIContent
    • GUIElement
    • GUILayer
    • GUILayout
    • GUILayout.AreaScope
    • GUILayout.HorizontalScope
    • GUILayout.ScrollViewScope
    • GUILayout.VerticalScope
    • GUILayoutOption
    • GUILayoutUtility
    • GUISettings
    • GUISkin
    • GUIStyle
    • GUIStyleState
    • GUITargetAttribute
    • GUIText
    • GUITexture
    • GUIUtility
    • Gyroscope
    • Handheld
    • Hash128
    • HashUnsafeUtilities
    • HashUtilities
    • HeadDof
    • HeaderAttribute
    • HelpURLAttribute
    • HideFlags
    • HideInInspector
    • HingeJoint
    • HingeJoint2D
    • HorizontalWrapMode
    • HumanBodyBones
    • HumanBone
    • HumanDescription
    • HumanLimit
    • HumanPartDof
    • HumanPose
    • HumanPoseHandler
    • HumanTrait
    • IAnimationClipSource
    • ICanvasRaycastFilter
    • IExposedPropertyTable
    • ILogger
    • ILogHandler
    • ImageConversion
    • ImageEffectAfterScale
    • ImageEffectAllowedInSceneView
    • ImageEffectOpaque
    • ImageEffectTransformsToLDR
    • ImagePosition
    • IMECompositionMode
    • Input
    • iPhoneSettings
    • iPhoneUtils
    • ISerializationCallbackReceiver
    • Joint
    • Joint2D
    • JointAngleLimits2D
    • JointDrive
    • JointDriveMode
    • JointLimits
    • JointLimitState2D
    • JointMotor
    • JointMotor2D
    • JointProjectionMode
    • JointSpring
    • JointSuspension2D
    • JointTranslationLimits2D
    • JsonUtility
    • jvalue
    • KeyCode
    • Keyframe
    • LayerMask
    • LegDof
    • LensFlare
    • Light
    • LightBakingOutput
    • LightmapBakeType
    • LightmapData
    • LightmappingMode
    • LightmapSettings
    • LightmapsMode
    • LightmapsModeLegacy
    • LightProbeGroup
    • LightProbeProxyVolume
    • LightProbeProxyVolume.BoundingBoxMode
    • LightProbeProxyVolume.ProbePositionMode
    • LightProbeProxyVolume.QualityMode
    • LightProbeProxyVolume.RefreshMode
    • LightProbeProxyVolume.ResolutionMode
    • LightProbes
    • LightRenderMode
    • LightShadowCasterMode
    • LightShadows
    • LightType
    • LineAlignment
    • LineRenderer
    • LineTextureMode
    • LineUtility
    • LocalizationAsset
    • LocationInfo
    • LocationService
    • LocationServiceStatus
    • LOD
    • LODFadeMode
    • LODGroup
    • Logger
    • LogType
    • MatchTargetWeightMask
    • Material
    • MaterialGlobalIlluminationFlags
    • MaterialPropertyBlock
    • Mathf
    • Matrix4x4
    • Mesh
    • MeshCollider
    • MeshColliderCookingOptions
    • MeshFilter
    • MeshRenderer
    • MeshTopology
    • Microphone
    • MinAttribute
    • MissingComponentException
    • MissingReferenceException
    • MixedLightingMode
    • MonoBehaviour
    • Motion
    • MotionVectorGenerationMode
    • MovieTexture
    • MultilineAttribute
    • NetworkReachability
    • NPOTSupport
    • Object
    • OcclusionArea
    • OcclusionPortal
    • OperatingSystemFamily
    • ParticleCollisionEvent
    • ParticlePhysicsExtensions
    • ParticleSystem
    • ParticleSystem.Burst
    • ParticleSystem.CollisionModule
    • ParticleSystem.ColorBySpeedModule
    • ParticleSystem.ColorOverLifetimeModule
    • ParticleSystem.CustomDataModule
    • ParticleSystem.EmissionModule
    • ParticleSystem.EmitParams
    • ParticleSystem.ExternalForcesModule
    • ParticleSystem.ForceOverLifetimeModule
    • ParticleSystem.InheritVelocityModule
    • ParticleSystem.LightsModule
    • ParticleSystem.LimitVelocityOverLifetimeModule
    • ParticleSystem.MainModule
    • ParticleSystem.MinMaxCurve
    • ParticleSystem.MinMaxGradient
    • ParticleSystem.NoiseModule
    • ParticleSystem.Particle
    • ParticleSystem.RotationBySpeedModule
    • ParticleSystem.RotationOverLifetimeModule
    • ParticleSystem.ShapeModule
    • ParticleSystem.SizeBySpeedModule
    • ParticleSystem.SizeOverLifetimeModule
    • ParticleSystem.SubEmittersModule
    • ParticleSystem.TextureSheetAnimationModule
    • ParticleSystem.TrailModule
    • ParticleSystem.TriggerModule
    • ParticleSystem.VelocityOverLifetimeModule
    • ParticleSystemAnimationMode
    • ParticleSystemAnimationTimeMode
    • ParticleSystemAnimationType
    • ParticleSystemCollisionMode
    • ParticleSystemCollisionQuality
    • ParticleSystemCollisionType
    • ParticleSystemCullingMode
    • ParticleSystemCurveMode
    • ParticleSystemCustomData
    • ParticleSystemCustomDataMode
    • ParticleSystemEmissionType
    • ParticleSystemEmitterVelocityMode
    • ParticleSystemForceField
    • ParticleSystemForceFieldShape
    • ParticleSystemGameObjectFilter
    • ParticleSystemGradientMode
    • ParticleSystemInheritVelocityMode
    • ParticleSystemMeshShapeType
    • ParticleSystemNoiseQuality
    • ParticleSystemOverlapAction
    • ParticleSystemRenderer
    • ParticleSystemRenderMode
    • ParticleSystemRenderSpace
    • ParticleSystemRingBufferMode
    • ParticleSystemScalingMode
    • ParticleSystemShapeMultiModeValue
    • ParticleSystemShapeTextureChannel
    • ParticleSystemShapeType
    • ParticleSystemSimulationSpace
    • ParticleSystemSortMode
    • ParticleSystemStopAction
    • ParticleSystemStopBehavior
    • ParticleSystemSubEmitterProperties
    • ParticleSystemSubEmitterType
    • ParticleSystemTrailMode
    • ParticleSystemTrailTextureMode
    • ParticleSystemTriggerEventType
    • ParticleSystemVertexStream
    • ParticleSystemVertexStreams
    • PatchExtents
    • PhysicMaterial
    • PhysicMaterialCombine
    • Physics
    • Physics2D
    • PhysicsJobOptions2D
    • PhysicsMaterial2D
    • PhysicsScene
    • PhysicsScene2D
    • PhysicsSceneExtensions
    • PhysicsSceneExtensions2D
    • PhysicsUpdateBehaviour2D
    • Ping
    • Plane
    • PlatformEffector2D
    • PlayerPrefs
    • PlayerPrefsException
    • PlayMode
    • PointEffector2D
    • PolygonCollider2D
    • Pose
    • PreferBinarySerialization
    • PrimitiveType
    • ProceduralTexture
    • Projector
    • PropertyAttribute
    • PropertyName
    • QualityLevel
    • QualitySettings
    • Quaternion
    • QueryTriggerInteraction
    • QueueMode
    • Random
    • Random.State
    • RangeAttribute
    • RangeInt
    • Ray
    • Ray2D
    • RaycastCommand
    • RaycastHit
    • RaycastHit2D
    • Rect
    • RectInt
    • RectInt.PositionEnumerator
    • RectOffset
    • RectTransform
    • RectTransform.Axis
    • RectTransform.Edge
    • RectTransform.ReapplyDrivenProperties
    • RectTransformUtility
    • ReflectionProbe
    • ReflectionProbe.ReflectionProbeEvent
    • RelativeJoint2D
    • RemoteConfigSettings
    • RemoteSettings
    • RemoteSettings.UpdatedEventHandler
    • RenderBuffer
    • Renderer
    • RendererExtensions
    • RenderingPath
    • RenderMode
    • RenderSettings
    • RenderTargetSetup
    • RenderTexture
    • RenderTextureCreationFlags
    • RenderTextureDescriptor
    • RenderTextureFormat
    • RenderTextureMemoryless
    • RenderTextureReadWrite
    • RequireComponent
    • Resolution
    • ResourceRequest
    • Resources
    • Rigidbody
    • Rigidbody2D
    • RigidbodyConstraints
    • RigidbodyConstraints2D
    • RigidbodyInterpolation
    • RigidbodyInterpolation2D
    • RigidbodySleepMode2D
    • RigidbodyType2D
    • RotationDriveMode
    • RuntimeAnimatorController
    • RuntimeInitializeLoadType
    • RuntimeInitializeOnLoadMethodAttribute
    • RuntimePlatform
    • ScalableBufferManager
    • ScaleMode
    • Screen
    • ScreenCapture
    • ScreenCapture.StereoScreenCaptureMode
    • ScreenOrientation
    • ScriptableObject
    • Security
    • SelectionBaseAttribute
    • SendMessageOptions
    • SerializeField
    • SerializePrivateVariables
    • Shader
    • ShaderVariantCollection
    • ShaderVariantCollection.ShaderVariant
    • ShadowmaskMode
    • ShadowProjection
    • ShadowQuality
    • ShadowResolution
    • SharedBetweenAnimatorsAttribute
    • SkeletonBone
    • SkinnedMeshRenderer
    • SkinQuality
    • Skybox
    • SleepTimeout
    • SliderJoint2D
    • Social
    • SoftJointLimit
    • SoftJointLimitSpring
    • SortingLayer
    • Space
    • SpaceAttribute
    • SparseTexture
    • SpherecastCommand
    • SphereCollider
    • SplatPrototype
    • SpringJoint
    • SpringJoint2D
    • Sprite
    • SpriteAlignment
    • SpriteDrawMode
    • SpriteMask
    • SpriteMaskInteraction
    • SpriteMeshType
    • SpritePackingMode
    • SpritePackingRotation
    • SpriteRenderer
    • SpriteSortPoint
    • SpriteTileMode
    • StackTraceLogType
    • StackTraceUtility
    • StateMachineBehaviour
    • StaticBatchingUtility
    • StereoTargetEyeMask
    • StreamingController
    • SurfaceEffector2D
    • SystemInfo
    • SystemLanguage
    • TargetJoint2D
    • Terrain
    • Terrain.MaterialType
    • TerrainChangedFlags
    • TerrainCollider
    • TerrainData
    • TerrainExtensions
    • TerrainLayer
    • TerrainRenderFlags
    • TexGenMode
    • TextAlignment
    • TextAnchor
    • TextAreaAttribute
    • TextAsset
    • TextClipping
    • TextEditor
    • TextEditor.DblClickSnapping
    • TextGenerationSettings
    • TextGenerator
    • TextMesh
    • Texture
    • Texture2D
    • Texture2D.EXRFlags
    • Texture2DArray
    • Texture3D
    • TextureCompressionQuality
    • TextureFormat
    • TextureWrapMode
    • ThreadPriority
    • Time
    • TooltipAttribute
    • Touch
    • TouchPhase
    • TouchScreenKeyboard
    • TouchScreenKeyboard.Status
    • TouchScreenKeyboardType
    • TouchType
    • TrackedReference
    • TrailRenderer
    • Transform
    • TransparencySortMode
    • Tree
    • TreeInstance
    • TreePrototype
    • Types
    • UICharInfo
    • UILineInfo
    • UISystemProfilerApi
    • UISystemProfilerApi.SampleType
    • UIVertex
    • UnassignedReferenceException
    • UnityAPICompatibilityVersionAttribute
    • UnityEventQueueSystem
    • UnityException
    • UserAuthorization
    • Vector2
    • Vector2Int
    • Vector3
    • Vector3Int
    • Vector4
    • VerticalWrapMode
    • VRTextureUsage
    • WaitForEndOfFrame
    • WaitForFixedUpdate
    • WaitForSeconds
    • WaitForSecondsRealtime
    • WaitUntil
    • WaitWhile
    • WebCamDevice
    • WebCamFlags
    • WebCamKind
    • WebCamTexture
    • WeightedMode
    • WheelCollider
    • WheelFrictionCurve
    • WheelHit
    • WheelJoint2D
    • WindZone
    • WindZoneMode
    • WrapMode
    • WWW
    • WWWAudioExtensions
    • WWWForm
    • YieldInstruction
  • UnityEngine.Accessibility
    • VisionUtility
  • UnityEngine.AI
    • NavMesh
    • NavMesh.OnNavMeshPreUpdate
    • NavMeshAgent
    • NavMeshBuildDebugFlags
    • NavMeshBuildDebugSettings
    • NavMeshBuilder
    • NavMeshBuildMarkup
    • NavMeshBuildSettings
    • NavMeshBuildSource
    • NavMeshBuildSourceShape
    • NavMeshCollectGeometry
    • NavMeshData
    • NavMeshDataInstance
    • NavMeshHit
    • NavMeshLinkData
    • NavMeshLinkInstance
    • NavMeshObstacle
    • NavMeshObstacleShape
    • NavMeshPath
    • NavMeshPathStatus
    • NavMeshQueryFilter
    • NavMeshTriangulation
    • ObstacleAvoidanceType
    • OffMeshLink
    • OffMeshLinkData
    • OffMeshLinkType
  • UnityEngine.Analytics
    • Analytics
    • AnalyticsResult
    • AnalyticsSessionInfo
    • AnalyticsSessionInfo.SessionStateChanged
    • AnalyticsSessionState
    • Gender
    • PerformanceReporting
  • UnityEngine.Android
    • Permission
  • UnityEngine.Animations
    • AimConstraint
    • AimConstraint.WorldUpType
    • AnimationClipPlayable
    • AnimationLayerMixerPlayable
    • AnimationMixerPlayable
    • AnimationPlayableBinding
    • AnimationPlayableExtensions
    • AnimationPlayableOutput
    • AnimatorControllerPlayable
    • Axis
    • ConstraintSource
    • IConstraint
    • LookAtConstraint
    • ParentConstraint
    • PositionConstraint
    • RotationConstraint
    • ScaleConstraint
  • UnityEngine.Assertions
    • Assert
    • AssertionException
  • UnityEngine.Assertions.Comparers
    • FloatComparer
  • UnityEngine.Assertions.Must
    • MustExtensions
  • UnityEngine.Audio
    • AudioClipPlayable
    • AudioMixer
    • AudioMixerGroup
    • AudioMixerPlayable
    • AudioMixerSnapshot
    • AudioMixerUpdateMode
    • AudioPlayableBinding
    • AudioPlayableOutput
  • UnityEngine.CrashReportHandler
    • CrashReportHandler
  • UnityEngine.Diagnostics
    • ForcedCrashCategory
    • PlayerConnection
    • Utils
  • UnityEngine.Events
    • PersistentListenerMode
    • UnityAction
    • UnityAction<T0, T1, T2, T3>
    • UnityAction<T0, T1, T2>
    • UnityAction<T0, T1>
    • UnityAction<T0>
    • UnityEvent
    • UnityEvent<T0, T1, T2, T3>
    • UnityEvent<T0, T1, T2>
    • UnityEvent<T0, T1>
    • UnityEvent<T0>
    • UnityEventBase
    • UnityEventCallState
  • UnityEngine.Experimental
    • IntegratedSubsystem
    • IntegratedSubsystem<TSubsystemDescriptor>
    • IntegratedSubsystemDescriptor
    • IntegratedSubsystemDescriptor<TSubsystem>
    • ISubsystem
    • ISubsystemDescriptor
    • Subsystem
    • Subsystem<TSubsystemDescriptor>
    • SubsystemDescriptor
    • SubsystemDescriptor<TSubsystem>
    • SubsystemManager
  • UnityEngine.Experimental.AI
    • NavMeshLocation
    • NavMeshPolyTypes
    • NavMeshQuery
    • NavMeshWorld
    • PathQueryStatus
    • PolygonId
  • UnityEngine.Experimental.Animations
    • AnimationHumanStream
    • AnimationScriptPlayable
    • AnimationStream
    • AnimatorJobExtensions
    • IAnimationJob
    • IAnimationJobPlayable
    • MuscleHandle
    • PropertySceneHandle
    • PropertyStreamHandle
    • TransformSceneHandle
    • TransformStreamHandle
  • UnityEngine.Experimental.AssetBundlePatching
    • AssetBundleUtility
  • UnityEngine.Experimental.Audio
    • AudioSampleProvider
    • AudioSampleProvider.ConsumeSampleFramesNativeFunction
    • AudioSampleProvider.SampleFramesEventNativeFunction
    • AudioSampleProvider.SampleFramesHandler
  • UnityEngine.Experimental.GlobalIllumination
    • DirectionalLight
    • DiscLight
    • FalloffType
    • LightDataGI
    • LightmapperUtils
    • Lightmapping
    • Lightmapping.RequestLightsDelegate
    • LightMode
    • LightType
    • LinearColor
    • PointLight
    • RectangleLight
    • SpotLight
  • UnityEngine.Experimental.LowLevel
    • PlayerLoop
    • PlayerLoopSystem
    • PlayerLoopSystem.UpdateFunction
  • UnityEngine.Experimental.Networking.PlayerConnection
    • ConnectionTarget
    • IConnectionState
  • UnityEngine.Experimental.Playables
    • CameraPlayable
    • MaterialEffectPlayable
    • TextureMixerPlayable
    • TexturePlayableBinding
    • TexturePlayableOutput
  • UnityEngine.Experimental.PlayerLoop
    • EarlyUpdate
    • EarlyUpdate.AnalyticsCoreStatsUpdate
    • EarlyUpdate.ClearIntermediateRenderers
    • EarlyUpdate.ClearLines
    • EarlyUpdate.DeliverIosPlatformEvents
    • EarlyUpdate.DirectorSampleTime
    • EarlyUpdate.DispatchEventQueueEvents
    • EarlyUpdate.ExecuteMainThreadJobs
    • EarlyUpdate.GpuTimestamp
    • EarlyUpdate.PerformanceAnalyticsUpdate
    • EarlyUpdate.PhysicsResetInterpolatedTransformPosition
    • EarlyUpdate.PlayerCleanupCachedData
    • EarlyUpdate.PollHtcsPlayerConnection
    • EarlyUpdate.PollPlayerConnection
    • EarlyUpdate.PresentBeforeUpdate
    • EarlyUpdate.ProcessMouseInWindow
    • EarlyUpdate.ProcessRemoteInput
    • EarlyUpdate.ProfilerStartFrame
    • EarlyUpdate.RendererNotifyInvisible
    • EarlyUpdate.ResetFrameStatsAfterPresent
    • EarlyUpdate.ScriptRunDelayedStartupFrame
    • EarlyUpdate.SpriteAtlasManagerUpdate
    • EarlyUpdate.TangoUpdate
    • EarlyUpdate.UnityWebRequestUpdate
    • EarlyUpdate.UpdateAllUnityWebStreams
    • EarlyUpdate.UpdateAsyncReadbackManager
    • EarlyUpdate.UpdateCanvasRectTransform
    • EarlyUpdate.UpdateInputManager
    • EarlyUpdate.UpdateKinect
    • EarlyUpdate.UpdateMainGameViewRect
    • EarlyUpdate.UpdatePreloading
    • EarlyUpdate.UpdateStreamingManager
    • EarlyUpdate.UpdateTextureStreamingManager
    • EarlyUpdate.XRUpdate
    • FixedUpdate
    • FixedUpdate.AudioFixedUpdate
    • FixedUpdate.ClearLines
    • FixedUpdate.DirectorFixedSampleTime
    • FixedUpdate.DirectorFixedUpdate
    • FixedUpdate.DirectorFixedUpdatePostPhysics
    • FixedUpdate.LegacyFixedAnimationUpdate
    • FixedUpdate.NewInputFixedUpdate
    • FixedUpdate.Physics2DFixedUpdate
    • FixedUpdate.PhysicsFixedUpdate
    • FixedUpdate.ScriptRunBehaviourFixedUpdate
    • FixedUpdate.ScriptRunDelayedFixedFrameRate
    • FixedUpdate.XRFixedUpdate
    • Initialization
    • Initialization.AsyncUploadTimeSlicedUpdate
    • Initialization.PlayerUpdateTime
    • Initialization.SynchronizeInputs
    • Initialization.SynchronizeState
    • Initialization.XREarlyUpdate
    • PostLateUpdate
    • PostLateUpdate.BatchModeUpdate
    • PostLateUpdate.ClearImmediateRenderers
    • PostLateUpdate.DirectorLateUpdate
    • PostLateUpdate.DirectorRenderImage
    • PostLateUpdate.EndGraphicsJobsAfterScriptLateUpdate
    • PostLateUpdate.EnlightenRuntimeUpdate
    • PostLateUpdate.ExecuteGameCenterCallbacks
    • PostLateUpdate.FinishFrameRendering
    • PostLateUpdate.GUIClearEvents
    • PostLateUpdate.InputEndFrame
    • PostLateUpdate.MemoryFrameMaintenance
    • PostLateUpdate.ParticleSystemEndUpdateAll
    • PostLateUpdate.PhysicsSkinnedClothBeginUpdate
    • PostLateUpdate.PhysicsSkinnedClothFinishUpdate
    • PostLateUpdate.PlayerEmitCanvasGeometry
    • PostLateUpdate.PlayerSendFrameComplete
    • PostLateUpdate.PlayerSendFramePostPresent
    • PostLateUpdate.PlayerSendFrameStarted
    • PostLateUpdate.PlayerUpdateCanvases
    • PostLateUpdate.PresentAfterDraw
    • PostLateUpdate.ProcessWebSendMessages
    • PostLateUpdate.ProfilerEndFrame
    • PostLateUpdate.ProfilerSynchronizeStats
    • PostLateUpdate.ResetInputAxis
    • PostLateUpdate.ScriptRunDelayedDynamicFrameRate
    • PostLateUpdate.ShaderHandleErrors
    • PostLateUpdate.SortingGroupsUpdate
    • PostLateUpdate.ThreadedLoadingDebug
    • PostLateUpdate.TriggerEndOfFrameCallbacks
    • PostLateUpdate.UpdateAllRenderers
    • PostLateUpdate.UpdateAllSkinnedMeshes
    • PostLateUpdate.UpdateAudio
    • PostLateUpdate.UpdateCanvasRectTransform
    • PostLateUpdate.UpdateCaptureScreenshot
    • PostLateUpdate.UpdateCustomRenderTextures
    • PostLateUpdate.UpdateRectTransform
    • PostLateUpdate.UpdateResolution
    • PostLateUpdate.UpdateSubstance
    • PostLateUpdate.UpdateVideo
    • PostLateUpdate.UpdateVideoTextures
    • PostLateUpdate.VFXUpdate
    • PostLateUpdate.XRPostPresent
    • PreLateUpdate
    • PreLateUpdate.AIUpdatePostScript
    • PreLateUpdate.ConstraintManagerUpdate
    • PreLateUpdate.DirectorDeferredEvaluate
    • PreLateUpdate.DirectorUpdateAnimationBegin
    • PreLateUpdate.DirectorUpdateAnimationEnd
    • PreLateUpdate.EndGraphicsJobsAfterScriptUpdate
    • PreLateUpdate.LegacyAnimationUpdate
    • PreLateUpdate.ParticleSystemBeginUpdateAll
    • PreLateUpdate.ScriptRunBehaviourLateUpdate
    • PreLateUpdate.UNetUpdate
    • PreLateUpdate.UpdateMasterServerInterface
    • PreLateUpdate.UpdateNetworkManager
    • PreUpdate
    • PreUpdate.AIUpdate
    • PreUpdate.CheckTexFieldInput
    • PreUpdate.IMGUISendQueuedEvents
    • PreUpdate.NewInputUpdate
    • PreUpdate.Physics2DUpdate
    • PreUpdate.PhysicsUpdate
    • PreUpdate.SendMouseEvents
    • PreUpdate.UpdateVideo
    • PreUpdate.WindUpdate
    • Update
    • Update.DirectorUpdate
    • Update.ScriptRunBehaviourUpdate
    • Update.ScriptRunDelayedDynamicFrameRate
    • Update.ScriptRunDelayedTasks
  • UnityEngine.Experimental.Rendering
    • BlendState
    • CameraProperties
    • CoreCameraValues
    • CullFlag
    • CullResults
    • DepthState
    • DrawRendererFlags
    • DrawRendererSettings
    • DrawRendererSortMode
    • DrawRendererSortSettings
    • DrawShadowsSettings
    • FilterRenderersSettings
    • FilterResults
    • FormatUsage
    • GraphicsDeviceSettings
    • GraphicsFormat
    • GraphicsFormatUtility
    • GraphicsJobsSyncPoint
    • IRenderPipeline
    • IRenderPipelineAsset
    • IScriptableRuntimeReflectionSystem
    • LODParameters
    • RasterState
    • ReflectionProbeSortOptions
    • RendererConfiguration
    • RenderPass
    • RenderPass.SubPass
    • RenderPassAttachment
    • RenderPipeline
    • RenderPipelineAsset
    • RenderPipelineManager
    • RenderQueueRange
    • RenderStateBlock
    • RenderStateMapping
    • RenderStateMask
    • RenderTargetBlendState
    • ScriptableCullingParameters
    • ScriptableRenderContext
    • ScriptableRuntimeReflectionSystem
    • ScriptableRuntimeReflectionSystemSettings
    • ShaderPassName
    • ShadowSplitData
    • SortFlags
    • StencilState
    • SupportedRenderingFeatures
    • SupportedRenderingFeatures.LightmapMixedBakeMode
    • SupportedRenderingFeatures.ReflectionProbeSupportFlags
    • TextureCreationFlags
    • VisibleLight
    • VisibleLightFlags
    • VisibleReflectionProbe
    • WaitForPresentSyncPoint
  • UnityEngine.Experimental.TerrainAPI
    • BrushTransform
    • PaintContext
    • TerrainPaintUtility
    • TerrainPaintUtility.BuiltinPaintMaterialPasses
    • TerrainUtility
    • TerrainUtility.TerrainGroups
    • TerrainUtility.TerrainMap
    • TerrainUtility.TerrainMap.ErrorCode
    • TerrainUtility.TerrainMap.TerrainFilter
    • TerrainUtility.TerrainMap.TileCoord
  • UnityEngine.Experimental.U2D
    • AngleRangeInfo
    • PixelPerfectRendering
    • ShapeControlPoint
    • SpriteBone
    • SpriteDataAccessExtensions
    • SpriteRendererDataAccessExtensions
    • SpriteShapeMetaData
    • SpriteShapeParameters
    • SpriteShapeRenderer
    • SpriteShapeUtility
  • UnityEngine.Experimental.UIElements
    • AttachToPanelEvent
    • BaseField<T>
    • BaseField<T>.UxmlTraits
    • BaseSlider<T>
    • BindableElement
    • BindableElement.UxmlFactory
    • BindableElement.UxmlTraits
    • BlurEvent
    • Box
    • Box.UxmlFactory
    • Button
    • Button.UxmlFactory
    • Button.UxmlTraits
    • CallbackEventHandler
    • Capture
    • ChangeEvent<T>
    • ChangeType
    • Clickable
    • CommandEventBase<T>
    • ContextClickEvent
    • ContextType
    • ContextualMenu
    • ContextualMenu.EventInfo
    • ContextualMenu.MenuAction
    • ContextualMenu.MenuAction.StatusFlags
    • ContextualMenu.MenuItem
    • ContextualMenu.Separator
    • ContextualMenuManager
    • ContextualMenuManipulator
    • ContextualMenuPopulateEvent
    • CreationContext
    • CursorStyle
    • DetachFromPanelEvent
    • DragAndDropEventBase<T>
    • DragEnterEvent
    • DragExitedEvent
    • DragLeaveEvent
    • DragPerformEvent
    • DragUpdatedEvent
    • DropdownMenu
    • DropdownMenu.EventInfo
    • DropdownMenu.MenuAction
    • DropdownMenu.MenuAction.StatusFlags
    • DropdownMenu.MenuItem
    • DropdownMenu.Separator
    • EventBase
    • EventBase.EventFlags
    • EventBase<T>
    • EventCallback<TEventType, TCallbackArgs>
    • EventCallback<TEventType>
    • EventDispatcher
    • EventDispatcher.Gate
    • EventPropagation
    • ExecuteCommandEvent
    • Flex
    • Focusable
    • FocusChangeDirection
    • FocusController
    • FocusEvent
    • FocusEventBase<T>
    • FocusInEvent
    • FocusOutEvent
    • Foldout
    • Foldout.UxmlFactory
    • GeometryChangedEvent
    • IBindable
    • IBinding
    • IBindingExtensions
    • IChangeEvent
    • ICommandEvent
    • IDataWatchHandle
    • IDragAndDropEvent
    • IEventHandler
    • IFocusEvent
    • IFocusRing
    • IKeyboardEvent
    • Image
    • Image.UxmlFactory
    • Image.UxmlTraits
    • IManipulator
    • IMGUIContainer
    • IMGUIContainer.UxmlFactory
    • IMGUIContainer.UxmlTraits
    • IMGUIEvent
    • IMouseCaptureEvent
    • IMouseEvent
    • INotifyValueChanged<T>
    • InputEvent
    • IPanel
    • IPanelChangedEvent
    • IScheduledItem
    • IScheduler
    • IStyle
    • IStylePainter
    • ITransform
    • IUIElementDataWatch
    • IUIElementDataWatchRequest
    • IUxmlAttributes
    • IUxmlFactory
    • IVisualElementScheduledItem
    • IVisualElementScheduler
    • KeyboardEventBase<T>
    • KeyDownEvent
    • KeyUpEvent
    • Label
    • Label.UxmlFactory
    • Label.UxmlTraits
    • ListView
    • ListView.UxmlFactory
    • ListView.UxmlTraits
    • Manipulator
    • ManipulatorActivationFilter
    • MinMaxSlider
    • MinMaxSlider.UxmlFactory
    • MinMaxSlider.UxmlTraits
    • MouseButton
    • MouseCaptureController
    • MouseCaptureEvent
    • MouseCaptureEventBase<T>
    • MouseCaptureOutEvent
    • MouseDownEvent
    • MouseEnterEvent
    • MouseEnterWindowEvent
    • MouseEventBase<T>
    • MouseLeaveEvent
    • MouseLeaveWindowEvent
    • MouseManipulator
    • MouseMoveEvent
    • MouseOutEvent
    • MouseOverEvent
    • MouseUpEvent
    • PanelChangedEventBase<T>
    • PickingMode
    • PopupWindow
    • PopupWindow.UxmlFactory
    • PopupWindow.UxmlTraits
    • PropagationPhase
    • RepeatButton
    • RepeatButton.UxmlFactory
    • RepeatButton.UxmlTraits
    • Scroller
    • Scroller.UxmlFactory
    • Scroller.UxmlTraits
    • ScrollerButton
    • ScrollerButton.UxmlFactory
    • ScrollerButton.UxmlTraits
    • ScrollView
    • ScrollView.UxmlFactory
    • ScrollView.UxmlTraits
    • SelectionType
    • Slider
    • Slider.UxmlFactory
    • Slider.UxmlTraits
    • SliderDirection
    • SliderInt
    • SliderInt.UxmlFactory
    • SliderInt.UxmlTraits
    • Spacing
    • TemplateContainer
    • TemplateContainer.UxmlFactory
    • TemplateContainer.UxmlTraits
    • TextElement
    • TextElement.UxmlFactory
    • TextElement.UxmlTraits
    • TextField
    • TextField.UxmlFactory
    • TextField.UxmlTraits
    • TextInputFieldBase<T>
    • TextInputFieldBase<T>.UxmlTraits
    • TimerState
    • Toggle
    • Toggle.UxmlFactory
    • Toggle.UxmlTraits
    • TooltipEvent
    • TrickleDown
    • UQuery
    • UQuery.QueryBuilder<T>
    • UQuery.QueryState<T>
    • UQueryExtensions
    • UxmlAttributeDescription
    • UxmlAttributeDescription.Use
    • UxmlBoolAttributeDescription
    • UxmlChildElementDescription
    • UxmlColorAttributeDescription
    • UxmlDoubleAttributeDescription
    • UxmlEnumAttributeDescription<T>
    • UxmlEnumeration
    • UxmlFactory<TCreatedType, TTraits>
    • UxmlFactory<TCreatedType>
    • UxmlFloatAttributeDescription
    • UxmlIntAttributeDescription
    • UxmlLongAttributeDescription
    • UxmlRootElementFactory
    • UxmlRootElementTraits
    • UxmlStringAttributeDescription
    • UxmlTraits
    • UxmlTypeRestriction
    • UxmlValueBounds
    • UxmlValueMatches
    • ValidateCommandEvent
    • VisualContainer
    • VisualContainer.UxmlFactory
    • VisualElement
    • VisualElement.ClippingOptions
    • VisualElement.Hierarchy
    • VisualElement.MeasureMode
    • VisualElement.UxmlFactory
    • VisualElement.UxmlTraits
    • VisualElementExtensions
    • VisualElementFocusChangeDirection
    • VisualElementFocusRing
    • VisualElementFocusRing.DefaultFocusOrder
    • VisualTreeAsset
    • WheelEvent
  • UnityEngine.Experimental.UIElements.StyleEnums
    • Align
    • FlexDirection
    • ImageScaleMode
    • Justify
    • Overflow
    • PositionType
    • Visibility
    • Wrap
  • UnityEngine.Experimental.UIElements.StyleSheets
    • ICustomStyle
    • StyleValue<T>
  • UnityEngine.Experimental.VFX
    • VFXEventAttribute
    • VFXExpressionValues
    • VFXManager
    • VFXSpawnerCallbacks
    • VFXSpawnerState
    • VisualEffect
    • VisualEffectAsset
  • UnityEngine.Experimental.Video
    • VideoClipPlayable
    • VideoPlayerExtensions
  • UnityEngine.Experimental.XR
    • Boundary
    • Boundary.Type
    • BoundedPlane
    • FrameReceivedEventArgs
    • MeshChangeState
    • MeshGenerationResult
    • MeshGenerationStatus
    • MeshInfo
    • MeshVertexAttributes
    • PlaneAddedEventArgs
    • PlaneAlignment
    • PlaneRemovedEventArgs
    • PlaneUpdatedEventArgs
    • PointCloudUpdatedEventArgs
    • ReferencePoint
    • ReferencePointUpdatedEventArgs
    • SessionTrackingStateChangedEventArgs
    • TrackableId
    • TrackableType
    • TrackingState
    • XRCameraSubsystem
    • XRCameraSubsystemDescriptor
    • XRDepthSubsystem
    • XRDepthSubsystemDescriptor
    • XRDisplaySubsystem
    • XRDisplaySubsystemDescriptor
    • XRExampleSubsystem
    • XRExampleSubsystemDescriptor
    • XRInputSubsystem
    • XRInputSubsystemDescriptor
    • XRMeshSubsystem
    • XRMeshSubsystemDescriptor
    • XRPlaneSubsystem
    • XRPlaneSubsystemDescriptor
    • XRRaycastHit
    • XRRaycastSubsystem
    • XRRaycastSubsystemDescriptor
    • XRReferencePointSubsystem
    • XRReferencePointSubsystemDescriptor
    • XRSessionSubsystem
    • XRSessionSubsystemDescriptor
  • UnityEngine.Internal
    • DefaultValueAttribute
    • ExcludeFromDocsAttribute
  • UnityEngine.Internal.Experimental.UIElements
    • PanelWrapper
  • UnityEngine.Internal.VR
    • VRTestMock
  • UnityEngine.iOS
    • SystemGestureDeferMode
  • UnityEngine.Jobs
    • IJobParallelForTransform
    • IJobParallelForTransformExtensions
    • TransformAccess
    • TransformAccessArray
  • UnityEngine.Networking
    • CertificateHandler
    • ChannelQOS
    • ConnectionAcksType
    • ConnectionConfig
    • ConnectionSimulatorConfig
    • DownloadHandler
    • DownloadHandlerAssetBundle
    • DownloadHandlerAudioClip
    • DownloadHandlerBuffer
    • DownloadHandlerFile
    • DownloadHandlerMovieTexture
    • DownloadHandlerScript
    • DownloadHandlerTexture
    • GlobalConfig
    • HostTopology
    • IMultipartFormSection
    • MultipartFormDataSection
    • MultipartFormFileSection
    • NetworkError
    • NetworkEventType
    • NetworkTransport
    • QosType
    • ReactorModel
    • UnityWebRequest
    • UnityWebRequestAssetBundle
    • UnityWebRequestAsyncOperation
    • UnityWebRequestMultimedia
    • UnityWebRequestTexture
    • UploadHandler
    • UploadHandlerFile
    • UploadHandlerRaw
    • Utility
  • UnityEngine.Networking.Match
    • MatchInfo
    • MatchInfoSnapshot
    • MatchInfoSnapshot.MatchInfoDirectConnectSnapshot
    • NetworkMatch
    • NetworkMatch.BasicResponseDelegate
    • NetworkMatch.DataResponseDelegate<T>
  • UnityEngine.Networking.PlayerConnection
    • IEditorPlayerConnection
    • MessageEventArgs
    • PlayerConnection
  • UnityEngine.Networking.Types
    • AppID
    • HostPriority
    • NetworkAccessLevel
    • NetworkAccessToken
    • NetworkID
    • NodeID
    • SourceID
  • UnityEngine.Playables
    • AnimationPlayableUtilities
    • DataStreamType
    • DirectorUpdateMode
    • DirectorWrapMode
    • FrameData
    • FrameData.EvaluationType
    • INotification
    • INotificationReceiver
    • IPlayable
    • IPlayableAsset
    • IPlayableBehaviour
    • IPlayableOutput
    • Notification
    • Playable
    • PlayableAsset
    • PlayableBehaviour
    • PlayableBinding
    • PlayableDirector
    • PlayableExtensions
    • PlayableGraph
    • PlayableHandle
    • PlayableOutput
    • PlayableOutputExtensions
    • PlayableOutputHandle
    • PlayableTraversalMode
    • PlayState
    • ScriptPlayable<T>
    • ScriptPlayableBinding
    • ScriptPlayableOutput
  • UnityEngine.Profiling
    • CustomSampler
    • Profiler
    • ProfilerArea
    • Recorder
    • Sampler
  • UnityEngine.Profiling.Memory.Experimental
    • CaptureFlags
    • MemoryProfiler
    • MetaData
  • UnityEngine.Rendering
    • AmbientMode
    • AsyncGPUReadback
    • AsyncGPUReadbackRequest
    • BlendMode
    • BlendOp
    • BuiltinRenderTextureType
    • BuiltinShaderDefine
    • BuiltinShaderMode
    • BuiltinShaderType
    • CameraEvent
    • CameraHDRMode
    • ColorWriteMask
    • CommandBuffer
    • CompareFunction
    • ComputeQueueType
    • CopyTextureSupport
    • CullMode
    • DefaultReflectionMode
    • GPUFence
    • GraphicsDeviceType
    • GraphicsSettings
    • GraphicsTier
    • IndexFormat
    • LightEvent
    • LightProbeUsage
    • LightShadowResolution
    • OpaqueSortMode
    • PassType
    • PlatformKeywordSet
    • RealtimeGICPUUsage
    • ReflectionCubemapCompression
    • ReflectionProbeBlendInfo
    • ReflectionProbeClearFlags
    • ReflectionProbeMode
    • ReflectionProbeRefreshMode
    • ReflectionProbeTimeSlicingMode
    • ReflectionProbeType
    • ReflectionProbeUsage
    • RenderBufferLoadAction
    • RenderBufferStoreAction
    • RenderQueue
    • RenderTargetBinding
    • RenderTargetIdentifier
    • ShaderHardwareTier
    • ShaderKeyword
    • ShaderKeywordSet
    • ShaderKeywordType
    • ShadowCastingMode
    • ShadowMapPass
    • ShadowSamplingMode
    • SortingGroup
    • SphericalHarmonicsL2
    • SplashScreen
    • StencilOp
    • SynchronisationStage
    • TextureDimension
    • UVChannelFlags
    • VertexAttribute
  • UnityEngine.SceneManagement
    • CreateSceneParameters
    • LoadSceneMode
    • LoadSceneParameters
    • LocalPhysicsMode
    • Scene
    • SceneManager
    • SceneUtility
  • UnityEngine.Scripting
    • AlwaysLinkAssemblyAttribute
    • GarbageCollector
    • GarbageCollector.Mode
    • PreserveAttribute
  • UnityEngine.Scripting.APIUpdating
    • MovedFromAttribute
  • UnityEngine.Serialization
    • FormerlySerializedAsAttribute
    • UnitySurrogateSelector
  • UnityEngine.SocialPlatforms
    • IAchievement
    • IAchievementDescription
    • ILeaderboard
    • ILocalUser
    • IScore
    • ISocialPlatform
    • IUserProfile
    • Local
    • Range
    • TimeScope
    • UserScope
    • UserState
  • UnityEngine.SocialPlatforms.Impl
    • Achievement
    • AchievementDescription
    • Leaderboard
    • LocalUser
    • Score
    • UserProfile
  • UnityEngine.Sprites
    • DataUtility
  • UnityEngine.TextCore
    • FaceInfo
    • Glyph
    • GlyphMetrics
    • GlyphRect
  • UnityEngine.TextCore.LowLevel
    • FontEngine
    • FontEngineError
    • GlyphLoadFlags
    • GlyphPackingMode
    • GlyphRenderMode
  • UnityEngine.Tilemaps
    • ITilemap
    • Tile
    • Tile.ColliderType
    • TileAnimationData
    • TileBase
    • TileData
    • TileFlags
    • Tilemap
    • Tilemap.Orientation
    • TilemapCollider2D
    • TilemapRenderer
    • TilemapRenderer.DetectChunkCullingBounds
    • TilemapRenderer.Mode
    • TilemapRenderer.SortOrder
  • UnityEngine.U2D
    • SpriteAtlas
    • SpriteAtlasManager
  • UnityEngine.Video
    • Video3DLayout
    • VideoAspectRatio
    • VideoAudioOutputMode
    • VideoClip
    • VideoPlayer
    • VideoPlayer.ErrorEventHandler
    • VideoPlayer.EventHandler
    • VideoPlayer.FrameReadyEventHandler
    • VideoPlayer.TimeEventHandler
    • VideoRenderMode
    • VideoSource
    • VideoTimeReference
    • VideoTimeSource
  • UnityEngine.VR
    • VRDeviceType
    • VRNode
  • UnityEngine.Windows
    • CrashReporting
    • Crypto
    • Directory
    • File
    • LicenseInformation
  • UnityEngine.Windows.Speech
    • ConfidenceLevel
    • DictationCompletionCause
    • DictationRecognizer
    • DictationRecognizer.DictationCompletedDelegate
    • DictationRecognizer.DictationErrorHandler
    • DictationRecognizer.DictationHypothesisDelegate
    • DictationRecognizer.DictationResultDelegate
    • DictationTopicConstraint
    • GrammarRecognizer
    • KeywordRecognizer
    • PhraseRecognitionSystem
    • PhraseRecognitionSystem.ErrorDelegate
    • PhraseRecognitionSystem.StatusDelegate
    • PhraseRecognizedEventArgs
    • PhraseRecognizer
    • PhraseRecognizer.PhraseRecognizedDelegate
    • SemanticMeaning
    • SpeechError
    • SpeechSystemStatus
  • UnityEngine.WSA
    • AppCallbackItem
    • Application
    • Cursor
    • Folder
    • Launcher
    • SecondaryTileData
    • Tile
    • TileForegroundText
    • TileTemplate
    • Toast
    • ToastTemplate
    • WindowActivated
    • WindowActivationState
    • WindowSizeChanged
  • UnityEngine.XR
    • ARBackgroundRenderer
    • ARRenderMode
    • GameViewRenderMode
    • HapticCapabilities
    • InputDevice
    • InputDevices
    • InputTracking
    • TrackingOriginMode
    • TrackingSpaceType
    • UserPresenceState
    • XRDevice
    • XRNode
    • XRNodeState
    • XRSettings
    • XRSettings.StereoRenderingMode
    • XRStats
  • UnityEngine.XR.WSA
    • HolographicRemoting
    • HolographicSettings
    • HolographicSettings.HolographicReprojectionMode
    • HolographicStreamerConnectionFailureReason
    • HolographicStreamerConnectionState
    • PositionalLocatorState
    • SurfaceChange
    • SurfaceData
    • SurfaceId
    • SurfaceObserver
    • SurfaceObserver.SurfaceChangedDelegate
    • SurfaceObserver.SurfaceDataReadyDelegate
    • WorldAnchor
    • WorldAnchor.OnTrackingChangedDelegate
    • WorldManager
    • WorldManager.OnPositionalLocatorStateChangedDelegate
  • UnityEngine.XR.WSA.Input
    • GestureErrorEventArgs
    • GestureRecognizer
    • GestureRecognizer.GestureErrorDelegate
    • GestureRecognizer.HoldCanceledEventDelegate
    • GestureRecognizer.HoldCompletedEventDelegate
    • GestureRecognizer.HoldStartedEventDelegate
    • GestureRecognizer.ManipulationCanceledEventDelegate
    • GestureRecognizer.ManipulationCompletedEventDelegate
    • GestureRecognizer.ManipulationStartedEventDelegate
    • GestureRecognizer.ManipulationUpdatedEventDelegate
    • GestureRecognizer.NavigationCanceledEventDelegate
    • GestureRecognizer.NavigationCompletedEventDelegate
    • GestureRecognizer.NavigationStartedEventDelegate
    • GestureRecognizer.NavigationUpdatedEventDelegate
    • GestureRecognizer.RecognitionEndedEventDelegate
    • GestureRecognizer.RecognitionStartedEventDelegate
    • GestureRecognizer.TappedEventDelegate
    • GestureSettings
    • HoldCanceledEventArgs
    • HoldCompletedEventArgs
    • HoldStartedEventArgs
    • InteractionManager
    • InteractionManager.SourceEventHandler
    • InteractionSource
    • InteractionSourceDetectedEventArgs
    • InteractionSourceHandedness
    • InteractionSourceKind
    • InteractionSourceLostEventArgs
    • InteractionSourceNode
    • InteractionSourcePose
    • InteractionSourcePositionAccuracy
    • InteractionSourcePressedEventArgs
    • InteractionSourcePressType
    • InteractionSourceProperties
    • InteractionSourceReleasedEventArgs
    • InteractionSourceState
    • InteractionSourceUpdatedEventArgs
    • ManipulationCanceledEventArgs
    • ManipulationCompletedEventArgs
    • ManipulationStartedEventArgs
    • ManipulationUpdatedEventArgs
    • NavigationCanceledEventArgs
    • NavigationCompletedEventArgs
    • NavigationStartedEventArgs
    • NavigationUpdatedEventArgs
    • RecognitionEndedEventArgs
    • RecognitionStartedEventArgs
    • TappedEventArgs
  • UnityEngine.XR.WSA.Persistence
    • WorldAnchorStore
    • WorldAnchorStore.GetAsyncDelegate
  • UnityEngine.XR.WSA.Sharing
    • SerializationCompletionReason
    • WorldAnchorTransferBatch
    • WorldAnchorTransferBatch.DeserializationCompleteDelegate
    • WorldAnchorTransferBatch.SerializationCompleteDelegate
    • WorldAnchorTransferBatch.SerializationDataAvailableDelegate
  • UnityEngine.XR.WSA.WebCam
    • CameraParameters
    • CapturePixelFormat
    • PhotoCapture
    • PhotoCapture.CaptureResultType
    • PhotoCapture.OnCapturedToDiskCallback
    • PhotoCapture.OnCapturedToMemoryCallback
    • PhotoCapture.OnCaptureResourceCreatedCallback
    • PhotoCapture.OnPhotoModeStartedCallback
    • PhotoCapture.OnPhotoModeStoppedCallback
    • PhotoCapture.PhotoCaptureResult
    • PhotoCaptureFileOutputFormat
    • PhotoCaptureFrame
    • VideoCapture
    • VideoCapture.AudioState
    • VideoCapture.CaptureResultType
    • VideoCapture.OnStartedRecordingVideoCallback
    • VideoCapture.OnStoppedRecordingVideoCallback
    • VideoCapture.OnVideoCaptureResourceCreatedCallback
    • VideoCapture.OnVideoModeStartedCallback
    • VideoCapture.OnVideoModeStoppedCallback
    • VideoCapture.VideoCaptureResult
    • WebCam
    • WebCamMode
  • UnityEngineInternal
    • APIUpdaterRuntimeServices
    • FastCallExceptionHandler
    • GenericStack
    • GetMethodDelegate
    • GIDebugVisualisation
    • GITextureType
    • MathfInternal
    • MemorylessManager
    • MemorylessMode
    • ScriptingUtils
    • TypeInferenceRuleAttribute
    • TypeInferenceRules
  • UnityEngineInternal.Input
    • NativeInputEvent
    • NativeInputEventType
    • NativeInputSystem
    • NativeInputUpdateType